Updated Changelog (markdown)

EmulationFanatic 2021-05-24 14:53:29 -06:00
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# Ryujinx Changelog
All updates to the Ryujinx official master build will be documented in this file
## 1.0.6894 - 2021-05-24
### Changed
- POWER Update: implemented a new host mapped memory manager for major performance improvements across the board. Fastest option is now set by default.
- Increases FPS by significant margins in most games/scenarios (except where emulated GPU-limited).
- Reduces PPTC compilation times by roughly half.
- Reduces boot time of most games by 30-50%.
- Reduces size of JIT cache.
- Resolves "JIT Cache Exhausted" crashes.
- Resolves "AcquireSemaphore" crashes on all Ryzen CPUs known to exhibit the issue.
- Resolves slow character movement speed in the monastery in Fire Emblem: Three Houses.
- Noticeably improves/shortens "spool-up" period when first playing a game (note: does not negate the need to compile shaders).
## 1.0.6893 - 2021-05-24
### Changed
- Improved accuracy of reciprocal step ARM CPU instructions.