Updated Changelog (markdown)
parent
1796c824e9
commit
076157d166
12
Changelog.md
12
Changelog.md
@ -1,6 +1,18 @@
|
|||||||
# Ryujinx Changelog
|
# Ryujinx Changelog
|
||||||
All updates to the Ryujinx official master build will be documented in this file
|
All updates to the Ryujinx official master build will be documented in this file
|
||||||
|
|
||||||
|
## 1.0.6894 - 2021-05-24
|
||||||
|
### Changed
|
||||||
|
- POWER Update: implemented a new host mapped memory manager for major performance improvements across the board. Fastest option is now set by default.
|
||||||
|
- Increases FPS by significant margins in most games/scenarios (except where emulated GPU-limited).
|
||||||
|
- Reduces PPTC compilation times by roughly half.
|
||||||
|
- Reduces boot time of most games by 30-50%.
|
||||||
|
- Reduces size of JIT cache.
|
||||||
|
- Resolves "JIT Cache Exhausted" crashes.
|
||||||
|
- Resolves "AcquireSemaphore" crashes on all Ryzen CPUs known to exhibit the issue.
|
||||||
|
- Resolves slow character movement speed in the monastery in Fire Emblem: Three Houses.
|
||||||
|
- Noticeably improves/shortens "spool-up" period when first playing a game (note: does not negate the need to compile shaders).
|
||||||
|
|
||||||
## 1.0.6893 - 2021-05-24
|
## 1.0.6893 - 2021-05-24
|
||||||
### Changed
|
### Changed
|
||||||
- Improved accuracy of reciprocal step ARM CPU instructions.
|
- Improved accuracy of reciprocal step ARM CPU instructions.
|
||||||
|
Loading…
x
Reference in New Issue
Block a user