From 1796c824e93d0c77bbcea04ee7e0172f4a99745f Mon Sep 17 00:00:00 2001 From: EmulationFanatic <62343878+EmulationFanatic@users.noreply.github.com> Date: Mon, 24 May 2021 06:00:03 -0600 Subject: [PATCH] Updated Changelog (markdown) --- Changelog.md | 19 +++++++++++++++++++ 1 file changed, 19 insertions(+) diff --git a/Changelog.md b/Changelog.md index e6f48fe..07e8e82 100644 --- a/Changelog.md +++ b/Changelog.md @@ -1,6 +1,25 @@ # Ryujinx Changelog All updates to the Ryujinx official master build will be documented in this file +## 1.0.6893 - 2021-05-24 +### Changed +- Improved accuracy of reciprocal step ARM CPU instructions. + - Fixes a bug where character clothing would be incorrectly warped in Rune Factory 5. + +## 1.0.6892 - 2021-05-24 +### Fixed +- Fixed incorrect default value for constant vertex attributes. + - Improves rendering in some SD GUNDAM G GENERATION CROSS RAYS games. +- Fixed dumping of shaders containing bindless texture references. + - Fixes a regression introduced in 1.0.6802 (PR 2145). This is a developer feature, no expected changes to emulator behavior. + +## 1.0.6891 - 2021-05-24 +### Changed +- Improved texture selection by comparing the aligned size of the largest mip level when considering sampler resize. + - Fixes graphical errors and crashes in various Unity games that use render-to-texture. + - Fixes an internal CLR error in Rune Factory 5. + - Potentially improves infrequent graphical errors and crashes in Mario Kart 8 Deluxe. + ## 1.0.6890 - 2021-05-21 ### Changed - Changed to a new approach for out of bounds blit.