Commit Graph

92 Commits

Author SHA1 Message Date
27bad3a699 audio_core: Replace AAC decoders with single FAAD2-based decoder. (#7098) 2023-11-04 14:56:13 -07:00
89d5d4a2b6 externals: allow user to use system cubeb (#7107) 2023-11-02 17:33:40 -07:00
8d811913a5 externals: allow user to use system cryptopp (#7105) 2023-11-01 17:57:10 -07:00
d3ce43782d externals: allow users to use system libenet (#7100) 2023-10-31 14:01:50 -07:00
4ac10c4a9d externals: allow users to use system Zstandard (#7083) 2023-10-21 16:10:02 -07:00
2416258117 externals: add overarching USE_SYSTEM_LIBS variable (#7078) 2023-10-20 17:02:20 -07:00
1caf569f16 externals: Update cryptopp-cmake and cryptopp. (#7041) 2023-10-17 11:03:03 -07:00
2d83fff581 externals: allow user to use system glslang (#7075) 2023-10-17 11:02:50 -07:00
e49b3c75bd externals: Make system dynamic library headers flags instead of auto-detect. (#7065) 2023-10-16 19:32:58 -07:00
956b0868fd externals: allow user to use system inih (#7073) 2023-10-16 19:31:56 -07:00
3d55270de6 externals: allow users to use system xbyak (#7068) 2023-10-13 15:03:50 -07:00
775a25b492 externals: allow system cpp-cttplib to be used with both meson and cpp-httplib builds (#7062)
Co-authored-by: Violet Purcell <vimproved@inventati.org>
2023-10-11 14:43:36 -07:00
897d1fa957 Implement more HTTP:C functionality (#7035)
* Implement missing http:c functionality.

* More implementation details and cleanup.

* Organize code

* Disable treat errors as warnings for httplib

* Fix defines

* Remove pragmas that do nothing and mark as SYSTEM

* Make httplib system

* Try to fix issue from httplib

* Apply suggestions

* Fix header ordering

* Fix compilation issue

* Create and use ctx.CommandID()

* Add and use Common::TruncateString

* Apply more suggestions

* Apply suggestions

* Fix compilation

* Apply suggestions

* Fix format

* Revert SplitURL to previous version

* Apply suggestions
2023-10-11 10:09:16 -07:00
6244f9e3fd ci: Support Android x86_64 and optimize build caching. (#7045)
* android: Support x86_64 devices.

* ci: Improve ccache hits and stats.

* ci: Compress Android artifacts.

* ci: Re-enable PCH and set ccache sloppiness appropriately.
2023-10-08 23:56:01 -07:00
f5b8888686 externals: allow user to use system fmt (#7052) 2023-10-07 16:00:02 -07:00
492aa3cb10 externals: allow user to use system dynarmic (#7044) 2023-10-06 21:49:56 -07:00
7931aac3b7 externals: require cpp-httplib >= 0.14.1 (#7043) 2023-10-05 16:41:07 -07:00
483e877001 externals: allow users to use system JSON headers (nlohmann-json3) (#7042) 2023-10-04 14:32:43 -07:00
0ce956ba00 externals: allow users to use system cpp-httplib (#7034) 2023-10-04 15:41:13 +02:00
b28ade1ee8 externals: mark cpp-jwt headers as SYSTEM (#7033) 2023-10-03 01:19:18 -07:00
38f310f716 externals: allow users to use system cpp-jwt libraries (#6976) 2023-09-28 16:31:14 -07:00
8aee625a14 externals: Add option to use system SoundTouch (#6971) 2023-09-16 14:46:32 -07:00
dfa2fd0e0d Add vulkan backend (#6512)
* code: Prepare frontend for vulkan support

* citra_qt: Add vulkan options to the GUI

* vk_instance: Collect tooling info

* renderer_vulkan: Add vulkan backend

* qt: Fix fullscreen and resize issues on macOS. (#47)

* qt: Fix bugged macOS full screen transition.

* renderer/vulkan: Fix swapchain recreation destroying in-use semaphore.

* renderer/vulkan: Make gl_Position invariant. (#48)

This fixes an issue with black artifacts in Pokemon games on Apple GPUs.
If the vertex calculations differ slightly between render passes, it can
cause parts of model faces to fail depth test.

* vk_renderpass_cache: Bump pixel format count

* android: Custom driver code

* vk_instance: Set moltenvk configuration

* rasterizer_cache: Proper surface unregister

* citra_qt: Fix invalid characters

* vk_rasterizer: Correct special unbind

* android: Allow async presentation toggle

* vk_graphics_pipeline: Fix async shader compilation

* We were actually waiting for the pipelines regardless of the setting, oops

* vk_rasterizer: More robust attribute loading

* android: Move PollEvents to OpenGL window

* Vulkan does not need this and it causes problems

* vk_instance: Enable robust buffer access

* Improves stability on mali devices

* vk_renderpass_cache: Bring back renderpass flushing

* externals: Update vulkan-headers

* gl_rasterizer: Separable shaders for everyone

* vk_blit_helper: Corect depth to color convertion

* renderer_vulkan: Implement reinterpretation with copy

* Allows reinterpreteration with simply copy on AMD

* vk_graphics_pipeline: Only fast compile if no shaders are pending

* With this shaders weren't being compiled in parallel

* vk_swapchain: Ensure vsync doesn't lock framerate

* vk_present_window: Match guest swapchain size to vulkan image count

* Less latency and fixes crashes that were caused by images being deleted before free

* vk_instance: Blacklist VK_EXT_pipeline_creation_cache_control with nvidia gpus

* Resolves crashes when async shader compilation is enabled

* vk_rasterizer: Bump async threshold to 6

* Many games have fullscreen quads with 6 vertices. Fixes pokemon textures missing with async shaders

* android: More robust surface recreation

* renderer_vulkan: Fix dynamic state being lost

* vk_pipeline_cache: Skip cache save when no pipeline cache exists

* This is the cache when loading a save state

* sdl: Fix surface initialization on macOS. (#49)

* sdl: Fix surface initialization on macOS.

* sdl: Fix render window events not being handled under Vulkan.

* renderer/vulkan: Fix binding/unbinding of shadow rendering buffer.

* vk_stream_buffer: Respect non coherent access alignment

* Required by nvidia GPUs on MacOS

* renderer/vulkan: Support VK_EXT_fragment_shader_interlock for shadow rendering. (#51)

* renderer_vulkan: Port some recent shader fixes

* vk_pipeline_cache: Improve shadow detection

* vk_swapchain: Add missing check

* renderer_vulkan: Fix hybrid screen

* Revert "gl_rasterizer: Separable shaders for everyone"

Causes crashes on mali GPUs, will need separate PR

This reverts commit d22d556d30ff641b62dfece85738c96b7fbf7061.

* renderer_vulkan: Fix flipped screenshot

---------

Co-authored-by: Steveice10 <1269164+Steveice10@users.noreply.github.com>
2023-09-13 01:28:50 +03:00
66404a669f build: Fixes for a few minor issues (#6886) 2023-08-14 09:47:17 -07:00
6d0cd5b00e build: Expose ENABLE_SCRIPTING and ENABLE_WEB_SERVICE flags as public. (#6872) 2023-08-07 03:12:49 -07:00
0048e61fc7 Fix compilation without ENABLE_WEB_SERVICE (#6856) 2023-08-06 12:23:53 -07:00
7e6a761f07 cmake: fix USE_SYSTEM_BOOST behavior ... (#6837) 2023-08-02 12:20:35 -07:00
13a8969824 build: Clear out remaining compile warnings. (#6662) 2023-07-04 21:00:24 -07:00
2d6aca4563 build: Rework CI and move all bundling into new build target. (#6556)
* build: Rework CI and move all bundling into new build target.

* ci: Use "mingw" in msys2 release names for compatibility.

* ci: Use "osx" in macOS release names for compatibility.

* ci: Disable macOS upload.

Will be moved to a separate PR for canary merge.
2023-06-26 17:42:00 -07:00
c66594caf8 Enable warnings as errors
cpp-jwt: supress OpenSSL deprecation warnings
2023-06-17 21:23:58 +05:30
38435e9b3e Dynamically load FFmpeg and libfdk-aac if available. (#6570) 2023-06-17 02:06:18 +03:00
238a574645 qt: Add support for building for iOS. (#6594) 2023-06-07 20:40:53 -07:00
54c499ed5b Prepare for Vulkan backend (#6595)
* externals: Add libraries required for vulkan

* build: Add support for downloading bundled MoltenVK.

* ci: Install tools needed for Vulkan.

* citra_qt: Add API status indicator

---------

Co-authored-by: GPUCode <geoster3d@gmail.com>
2023-06-05 07:29:05 -07:00
52f88f8fb4 chore: Fix GCC 13 compilation and SoundTouch libraries being installed. (#6593) 2023-06-02 23:11:17 -07:00
41f13456c0 Chore: Enable warnings as errors on MSVC (#6456)
* tests: add Sanity test for SplitFilename83

fix test

fix test

* disable `C4715:not all control paths return a value` for nihstro includes

nihstro: no warn

* Chore: Enable warnings as errors on msvc + fix warnings

fixes

some more warnings

clang-format

* more fixes

* Externals: Add target_compile_options `/W0` nihstro-headers and ...

Revert "disable `C4715:not all control paths return a value` for nihstro includes"
This reverts commit 606d79b55d3044b744fb835025b8eb0f4ea5b757.

* src\citra\config.cpp: ReadSetting: simplify type casting

* settings.cpp: Get*Name: remove superflous logs
2023-05-01 22:38:58 +03:00
055a58f01e audio_core: Implement OpenAL backend (#6450) 2023-05-01 21:17:45 +02:00
06f3c90cfb Custom textures rewrite (#6452)
* common: Add thread pool from yuzu

* Is really useful for asynchronous operations like shader compilation and custom textures, will be used in following PRs

* core: Improve ImageInterface

* Provide a default implementation so frontends don't have to duplicate code registering the lodepng version

* Add a dds version too which we will use in the next commit

* rasterizer_cache: Rewrite custom textures

* There's just too much to talk about here, look at the PR description for more details

* rasterizer_cache: Implement basic pack configuration file

* custom_tex_manager: Flip dumped textures

* custom_tex_manager: Optimize custom texture hashing

* If no convertions are needed then we can hash the decoded data directly removing the needed for duplicate decode

* custom_tex_manager: Implement asynchronous texture loading

* The file loading and decoding is offloaded into worker threads, while the upload itself still occurs in the main thread to avoid having to manage shared contexts

* Address review comments

* custom_tex_manager: Introduce custom material support

* video_core: Move custom textures to separate directory

* Also split the files to make the code cleaner

* gl_texture_runtime: Generate mipmaps for material

* custom_tex_manager: Prevent memory overflow when preloading

* externals: Add dds-ktx as submodule

* string_util: Return vector from SplitString

* No code benefits from passing it as an argument

* custom_textures: Use json config file

* gl_rasterizer: Only bind material for unit 0

* Address review comments
2023-04-27 07:38:28 +03:00
d16dce6d99 externals: Update SoundTouch to upstream. (#6451) 2023-04-26 00:25:02 +02:00
9c81dc0dd8 externals\CMakeLists.txt: dynarmic, fmt, xbyak: add EXCLUDE_FROM_ALL property (#6398) 2023-04-06 14:31:28 +02:00
8d563d37b4 citra_android: Storage Access Framework implementation (#6313) 2023-03-23 14:30:52 +01:00
8b116aaa04 externals: Fix mismatched CryptoPP definitions between compile time and header use. (#6314) 2023-02-25 12:58:38 +02:00
3a6a17c708 externals: Bundle cryptopp as submodule. (#6272)
fix https://github.com/citra-emu/citra/issues/6271
2023-02-02 16:26:21 +01:00
a298e4969b externals: Switch to newer cryptopp-cmake. (#6242) 2023-01-15 21:45:42 +05:30
a8848cce43 build: Update to support multi-arch builds. 2023-01-07 01:09:32 -08:00
0e325255f3 externals: point to upstream dynarmic 2023-01-06 06:41:51 -08:00
21fe65c29c externals: bump xbyak to v6.68 2023-01-06 06:41:51 -08:00
fbe06234b1 Core: Port Exclusive memory impl from yuzu
core\arm\dynarmic\arm_dynarmic.cpp: fix build

core\arm\dynarmic\arm_dynarmic.cpp: Fixes

CPP 20
2022-10-23 13:19:33 +05:30
98d3b9c776 externals\CMakeLists.txt: add fmt before dynarmic 2022-10-23 13:19:32 +05:30
4a590d1fcb xbyak: Correct xbyak include directory
xbyak is intended to be installed in /usr/local/include/xbyak.
Since we desire not to install xbyak before using it, we copy the headers
to the appropriate directory structure and use that instead
Co-authored-by: merry <git@mary.rs>
2022-10-23 13:19:32 +05:30
cbd5d1c15c Upgrade codebase to C++ 20 + fix warnings + update submodules (#6115) 2022-09-21 18:36:12 +02:00