Weiyi Wang 0b8d2ecabe IPC: store mapped buffer info in session context
So that it doesn't have to scan over the request buffer again on reply. This also allow us to store additional info like memory mapping
2018-11-16 00:16:13 -05:00

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// Copyright 2017 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <vector>
#include "common/common_types.h"
#include "core/hle/ipc.h"
#include "core/hle/kernel/thread.h"
namespace Kernel {
struct MappedBufferContext {
IPC::MappedBufferPermissions permissions;
u32 size;
VAddr source_address;
VAddr target_address;
};
/// Performs IPC command buffer translation from one process to another.
ResultCode TranslateCommandBuffer(SharedPtr<Thread> src_thread, SharedPtr<Thread> dst_thread,
VAddr src_address, VAddr dst_address,
std::vector<MappedBufferContext>& mapped_buffer_context,
bool reply);
} // namespace Kernel