citra/src/core/file_sys/archive_systemsavedata.h
PabloMK7 4780a7134d
Artic Base: Implement DLC support and other fixes (#173)
* Artic Base: Implement DLC support and other fixes

* Fix per game settings not working with artic loader

* Fix compilation error
2024-07-09 23:35:29 +02:00

93 lines
3.3 KiB
C++

// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include <string>
#include <boost/serialization/export.hpp>
#include <boost/serialization/string.hpp>
#include "common/common_types.h"
#include "core/file_sys/archive_backend.h"
#include "core/file_sys/artic_cache.h"
#include "core/hle/result.h"
#include "core/hle/service/fs/archive.h"
#include "network/artic_base/artic_base_client.h"
namespace FileSys {
/// File system interface to the SystemSaveData archive
class ArchiveFactory_SystemSaveData final : public ArchiveFactory, public ArticCacheProvider {
public:
explicit ArchiveFactory_SystemSaveData(const std::string& mount_point);
ResultVal<std::unique_ptr<ArchiveBackend>> Open(const Path& path, u64 program_id) override;
Result Format(const Path& path, const FileSys::ArchiveFormatInfo& format_info, u64 program_id,
u32 directory_buckets, u32 file_buckets) override;
ResultVal<ArchiveFormatInfo> GetFormatInfo(const Path& path, u64 program_id) const override;
Result FormatAsSysData(u32 high, u32 low, u32 total_size, u32 block_size,
u32 number_directories, u32 number_files, u32 number_directory_buckets,
u32 number_file_buckets, u8 duplicate_data);
std::string GetName() const override {
return "SystemSaveData";
}
bool IsSlow() override {
return IsUsingArtic();
}
void RegisterArtic(std::shared_ptr<Network::ArticBase::Client>& client) {
artic_client = client;
}
bool IsUsingArtic() const {
return artic_client.get() != nullptr;
}
private:
std::string base_path;
std::shared_ptr<Network::ArticBase::Client> artic_client = nullptr;
ArchiveFactory_SystemSaveData() = default;
template <class Archive>
void serialize(Archive& ar, const unsigned int) {
ar& boost::serialization::base_object<ArchiveFactory>(*this);
ar& base_path;
}
friend class boost::serialization::access;
};
/**
* Constructs a path to the concrete SystemSaveData archive in the host filesystem based on the
* input Path and base mount point.
* @param mount_point The base mount point of the SystemSaveData archives.
* @param path The path that identifies the requested concrete SystemSaveData archive.
* @returns The complete path to the specified SystemSaveData archive in the host filesystem
*/
std::string GetSystemSaveDataPath(std::string_view mount_point, const Path& path);
/**
* Constructs a path to the base folder to hold concrete SystemSaveData archives in the host file
* system.
* @param mount_point The base folder where this folder resides, ie. SDMC or NAND.
* @returns The path to the base SystemSaveData archives' folder in the host file system
*/
std::string GetSystemSaveDataContainerPath(std::string_view mount_point);
/**
* Constructs a FileSys::Path object that refers to the SystemSaveData archive identified by
* the specified high save id and low save id.
* @param high The high word of the save id for the archive
* @param low The low word of the save id for the archive
* @returns A FileSys::Path to the wanted archive
*/
Path ConstructSystemSaveDataBinaryPath(u32 high, u32 low);
} // namespace FileSys
BOOST_CLASS_EXPORT_KEY(FileSys::ArchiveFactory_SystemSaveData)