diff --git a/generate_build_win_bat.py b/generate_build_win_bat.py index 404b910..2a01944 100644 --- a/generate_build_win_bat.py +++ b/generate_build_win_bat.py @@ -32,7 +32,7 @@ includes_64 = list(map(lambda a: '/I{}'.format(a), ["%PROTOBUF_X64_DIRECTORY%\\i debug_build_args = [] release_build_args = ["/DEMU_RELEASE_BUILD", "/DNDEBUG"] steamclient_build_args = ["/DSTEAMCLIENT_DLL"] -lobby_connect_args = ["/DNO_DISK_WRITES" "/DLOBBY_CONNECT"] +lobby_connect_args = ["/DNO_DISK_WRITES", "/DLOBBY_CONNECT"] experimental_build_args = ["/DEMU_EXPERIMENTAL_BUILD", "/DCONTROLLER_SUPPORT", "/DEMU_OVERLAY"] steamclient_experimental_build_args = experimental_build_args + steamclient_build_args @@ -117,7 +117,7 @@ def generate_common(include_arch, linker_arch, steam_api_name, steamclient_name) out += generate_common(includes_32, linker_32, "steam_api.dll", "steamclient.dll") -out += cl_line_exe(files_from_dir("./", "lobby_connect.cpp") + lobby_connect_args + normal_build_args + release_build_args + includes_32 + proto_deps + steam_deps + sc_different_deps + normal_linker_libs + ["Comdlg32.lib", "user32.lib"], ["/debug:none", "/OUT:release\lobby_connect\lobby_connect.exe"] + linker_32) +out += cl_line_exe(files_from_dir("./", "lobby_connect.cpp") + lobby_connect_args + normal_build_args + release_build_args + includes_32 + proto_deps + steam_deps + files_from_dir("dll", ["flat.cpp", "dll.cpp"]) + normal_linker_libs + ["Comdlg32.lib", "user32.lib"], linker_32 + ["/debug:none", "/OUT:release\lobby_connect\lobby_connect.exe"]) out += cl_line_exe(files_from_dir("steamclient_loader", ".cpp") + ["advapi32.lib", "user32.lib"] + normal_build_args, ["/debug:none", "/OUT:release\experimental_steamclient\steamclient_loader.exe"])