Set the appid env variables.

This commit is contained in:
Mr_Goldberg
2022-05-29 15:45:39 -04:00
parent d2ef266f81
commit 03426b217d
3 changed files with 18 additions and 0 deletions

View File

@ -60,6 +60,11 @@ Steam_Client::Steam_Client()
PRINT_DEBUG("steam client init: id: %llu server id: %llu appid: %u port: %u \n", settings_client->get_local_steam_id().ConvertToUint64(), settings_server->get_local_steam_id().ConvertToUint64(), appid, settings_server->get_port());
if (appid) {
set_env_variable("SteamAppId", std::to_string(appid));
set_env_variable("SteamGameId", std::to_string(appid));
}
steam_overlay = new Steam_Overlay(settings_client, callback_results_client, callbacks_client, run_every_runcb, network);
steam_user = new Steam_User(settings_client, local_storage, network, callback_results_client, callbacks_client);
@ -159,6 +164,8 @@ void Steam_Client::setAppID(uint32 appid)
settings_server->set_game_id(CGameID(appid));
local_storage->setAppId(appid);
network->setAppID(appid);
set_env_variable("SteamAppId", std::to_string(appid));
set_env_variable("SteamGameId", std::to_string(appid));
}