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GetGlyphForActionOrigin implementation.
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@ -104,6 +104,8 @@ static void load_gamecontroller_settings(Settings *settings)
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PRINT_DEBUG("Added %u action names to %s\n", button_pairs.size(), action_set_name.c_str());
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}
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}
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settings->glyphs_directory = path + (PATH_SEPARATOR "glyphs" PATH_SEPARATOR);
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}
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uint32 create_localstorage_settings(Settings **settings_client_out, Settings **settings_server_out, Local_Storage **local_storage_out)
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