Added DirectX hooks

Warning: DX9 doesn't support resizing (TODO), DX12 has not beed tested and is not finished.
No OpenGL support for now.
This commit is contained in:
Nemirtingas
2019-07-25 23:21:03 +02:00
parent bb9c516775
commit 2ba8cae64e
13 changed files with 1656 additions and 0 deletions

View File

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#pragma once
#include <DXGI.h>
enum class IDXGISwapChainVTable
{
// IUnknown
QueryInterface,
AddRef,
Release,
// IDXGIObject
SetPrivateData,
SetPrivateDataInterface,
GetPrivateData,
GetParent,
// IDXGIDeviceSubObject
GetDevice,
// IDXGISwapChain
Present,
GetBuffer,
SetFullscreenState,
GetFullscreenState,
GetDesc,
ResizeBuffers,
ResizeTarget,
GetContainingOutput,
GetFrameStatistics,
GetLastPresentCount,
};
enum class ID3D11DeviceVTable
{
// IUnknown
QueryInterface,
AddRef,
Release,
// ID3D11Device
CreateBuffer,
CreateTexture1D,
CreateTexture2D,
CreateTexture3D,
CreateShaderResourceView,
CreateUnorderedAccessView,
CreateRenderTargetView,
CreateDepthStencilView,
CreateInputLayout,
CreateVertexShader,
CreateGeometryShader,
CreateGeometryShaderWithStreamOutput,
CreatePixelShader,
CreateHullShader,
CreateDomainShader,
CreateComputeShader,
CreateClassLinkage,
CreateBlendState,
CreateDepthStencilState,
CreateRasterizerState,
CreateSamplerState,
CreateQuery,
CreatePredicate,
CreateCounter,
CreateDeferredContext,
OpenSharedResource,
CheckFormatSupport,
CheckMultisampleQualityLevels,
CheckCounterInfo,
CheckCounter,
CheckFeatureSupport,
GetPrivateData,
SetPrivateData,
SetPrivateDataInterface,
GetFeatureLevel,
GetCreationFlags,
GetDeviceRemovedReason,
GetImmediateContext,
SetExceptionMode,
GetExceptionMode,
};
enum class ID3D10DeviceVTable
{
// IUnknown
QueryInterface,
AddRef,
Release,
// ID3D10Device
VSSetConstantBuffers,
PSSetShaderResources,
PSSetShader,
PSSetSamplers,
VSSetShader,
DrawIndexed,
Draw,
PSSetConstantBuffers,
IASetInputLayout,
IASetVertexBuffers,
IASetIndexBuffer,
DrawIndexedInstanced,
DrawInstanced,
GSSetConstantBuffers,
GSSetShader,
IASetPrimitiveTopology,
VSSetShaderResources,
VSSetSamplers,
SetPredication,
GSSetShaderResources,
GSSetSamplers,
OMSetRenderTargets,
OMSetBlendState,
OMSetDepthStencilState,
SOSetTargets,
DrawAuto,
RSSetState,
RSSetViewports,
RSSetScissorRects,
CopySubresourceRegion,
CopyResource,
UpdateSubresource,
ClearRenderTargetView,
ClearDepthStencilView,
GenerateMips,
ResolveSubresource,
VSGetConstantBuffers,
PSGetShaderResources,
PSGetShader,
PSGetSamplers,
VSGetShader,
PSGetConstantBuffers,
IAGetInputLayout,
IAGetVertexBuffers,
IAGetIndexBuffer,
GSGetConstantBuffers,
GSGetShader,
IAGetPrimitiveTopology,
VSGetShaderResources,
VSGetSamplers,
GetPredication,
GSGetShaderResources,
GSGetSamplers,
OMGetRenderTargets,
OMGetBlendState,
OMGetDepthStencilState,
SOGetTargets,
RSGetState,
RSGetViewports,
RSGetScissorRects,
GetDeviceRemovedReason,
SetExceptionMode,
GetExceptionMode,
GetPrivateData,
SetPrivateData,
SetPrivateDataInterface,
ClearState,
Flush,
CreateBuffer,
CreateTexture1D,
CreateTexture2D,
CreateTexture3D,
CreateShaderResourceView,
CreateRenderTargetView,
CreateDepthStencilView,
CreateInputLayout,
CreateVertexShader,
CreateGeometryShader,
CreateGeometryShaderWithStreamOutput,
CreatePixelShader,
CreateBlendState,
CreateDepthStencilState,
CreateRasterizerState,
CreateSamplerState,
CreateQuery,
CreatePredicate,
CreateCounter,
CheckFormatSupport,
CheckMultisampleQualityLevels,
CheckCounterInfo,
CheckCounter,
GetCreationFlags,
OpenSharedResource,
SetTextFilterSize,
GetTextFilterSize,
};
enum class IDirect3DDevice9VTable
{
// IUnknown
QueryInterface,
AddRef,
Release,
// IDirect3DDevice9
TestCooperativeLevel,
GetAvailableTextureMem,
EvictManagedResources,
GetDirect3D,
GetDeviceCaps,
GetDisplayMode,
GetCreationParameters,
SetCursorProperties,
SetCursorPosition,
ShowCursor,
CreateAdditionalSwapChain,
GetSwapChain,
GetNumberOfSwapChains,
Reset,
Present,
GetBackBuffer,
GetRasterStatus,
SetDialogBoxMode,
SetGammaRamp,
GetGammaRamp,
CreateTexture,
CreateVolumeTexture,
CreateCubeTexture,
CreateVertexBuffer,
CreateIndexBuffer,
CreateRenderTarget,
CreateDepthStencilSurface,
UpdateSurface,
UpdateTexture,
GetRenderTargetData,
GetFrontBufferData,
StretchRect,
ColorFill,
CreateOffscreenPlainSurface,
SetRenderTarget,
GetRenderTarget,
SetDepthStencilSurface,
GetDepthStencilSurface,
BeginScene,
EndScene,
Clear,
SetTransform,
GetTransform,
MultiplyTransform,
SetViewport,
GetViewport,
SetMaterial,
GetMaterial,
SetLight,
GetLight,
LightEnable,
GetLightEnable,
SetClipPlane,
GetClipPlane,
SetRenderState,
GetRenderState,
CreateStateBlock,
BeginStateBlock,
EndStateBlock,
SetClipStatus,
GetClipStatus,
GetTexture,
SetTexture,
GetTextureStageState,
SetTextureStageState,
GetSamplerState,
SetSamplerState,
ValidateDevice,
SetPaletteEntries,
GetPaletteEntries,
SetCurrentTexturePalette,
GetCurrentTexturePalette,
SetScissorRect,
GetScissorRect,
SetSoftwareVertexProcessing,
GetSoftwareVertexProcessing,
SetNPatchMode,
GetNPatchMode,
DrawPrimitive,
DrawIndexedPrimitive,
DrawPrimitiveUP,
DrawIndexedPrimitiveUP,
ProcessVertices,
CreateVertexDeclaration,
SetVertexDeclaration,
GetVertexDeclaration,
SetFVF,
GetFVF,
CreateVertexShader,
SetVertexShader,
GetVertexShader,
SetVertexShaderConstantF,
GetVertexShaderConstantF,
SetVertexShaderConstantI,
GetVertexShaderConstantI,
SetVertexShaderConstantB,
GetVertexShaderConstantB,
SetStreamSource,
GetStreamSource,
SetStreamSourceFreq,
GetStreamSourceFreq,
SetIndices,
GetIndices,
CreatePixelShader,
SetPixelShader,
GetPixelShader,
SetPixelShaderConstantF,
GetPixelShaderConstantF,
SetPixelShaderConstantI,
GetPixelShaderConstantI,
SetPixelShaderConstantB,
GetPixelShaderConstantB,
DrawRectPatch,
DrawTriPatch,
DeletePatch,
CreateQuery,
// IDirect3DDevice9Ex
SetConvolutionMonoKernel,
ComposeRects,
PresentEx,
GetGPUThreadPriority,
SetGPUThreadPriority,
WaitForVBlank,
CheckResourceResidency,
SetMaximumFrameLatency,
GetMaximumFrameLatency,
CheckDeviceState,
CreateRenderTargetEx,
CreateOffscreenPlainSurfaceEx,
CreateDepthStencilSurfaceEx,
ResetEx,
GetDisplayModeEx,
};