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https://gitlab.com/Mr_Goldberg/goldberg_emulator
synced 2025-07-06 22:42:19 +08:00
SDK 1.56 and 1.57
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@ -51,7 +51,7 @@ public:
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// This is set to 0x0 if the resolution is not available
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virtual bool BGetSessionClientResolution( RemotePlaySessionID_t unSessionID, int *pnResolutionX, int *pnResolutionY ) = 0;
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// Invite a friend to Remote Play Together
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// Invite a friend to Remote Play Together, or create a guest invite if steamIDFriend is empty
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// This returns false if the invite can't be sent
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virtual bool BSendRemotePlayTogetherInvite( CSteamID steamIDFriend ) = 0;
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};
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@ -82,6 +82,11 @@ STEAM_CALLBACK_BEGIN( SteamRemotePlaySessionDisconnected_t, k_iSteamRemotePlayCa
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STEAM_CALLBACK_END( 0 )
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STEAM_CALLBACK_BEGIN( SteamRemotePlayTogetherGuestInvite_t, k_iSteamRemotePlayCallbacks + 3 )
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STEAM_CALLBACK_MEMBER_ARRAY( 0, char, m_szConnectURL, 1024 )
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STEAM_CALLBACK_END( 0 )
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#pragma pack( pop )
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