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https://gitlab.com/Mr_Goldberg/goldberg_emulator
synced 2025-07-06 22:42:19 +08:00
Fix race condition
Fix race condition when renderer was found and we were hooking a library func
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@ -522,18 +522,24 @@ void Renderer_Detector::find_renderer_proc(Renderer_Detector* _this)
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std::vector<std::string>::const_iterator it = libraries.begin();
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while (it != libraries.end())
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{
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it = std::find_if(it, libraries.end(), [](std::string const& name) {
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auto x = GetModuleHandle(name.c_str());
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if (x != NULL)
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return true;
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return false;
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});
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{
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std::lock_guard<std::mutex> lock(_this->_found_mutex);
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if (_this->_renderer_found)
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break;
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if (it == libraries.end())
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break;
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it = std::find_if(it, libraries.end(), [](std::string const& name) {
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auto x = GetModuleHandle(name.c_str());
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if (x != NULL)
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return true;
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return false;
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});
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_this->create_hook(it->c_str());
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++it;
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if (it == libraries.end())
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break;
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_this->create_hook(it->c_str());
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++it;
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}
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}
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std::this_thread::sleep_for(std::chrono::milliseconds(500));
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@ -824,6 +830,7 @@ extern "C" void* dlsym(void* handle, const char* name)
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void Renderer_Detector::renderer_found(Base_Hook* hook)
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{
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std::lock_guard<std::mutex> lock(_found_mutex);
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Hook_Manager& hm = Hook_Manager::Inst();
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_renderer_found = true;
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