Add a return parameter to ImGui_Impl...._NewFrame()

Why does CreateDeviceObjects return a bool if the NewFrame doesn't ?
Added the return parameter cause CreateDeviceObjects can fail.
It did fail on DX11 with feature level to 9.
This commit is contained in:
Nemirtingas
2020-01-10 08:10:13 +01:00
parent 20c03cda75
commit 548f21c2f0
10 changed files with 26 additions and 16 deletions

View File

@ -63,7 +63,7 @@
#define _CRT_SECURE_NO_WARNINGS
#endif
#include "imgui.h"
#include "../imgui.h"
#include "imgui_impl_opengl3.h"
#include <stdio.h>
#if defined(_MSC_VER) && _MSC_VER <= 1500 // MSVC 2008 or earlier
@ -162,10 +162,12 @@ void ImGui_ImplOpenGL3_Shutdown()
ImGui_ImplOpenGL3_DestroyDeviceObjects();
}
void ImGui_ImplOpenGL3_NewFrame()
bool ImGui_ImplOpenGL3_NewFrame()
{
if (!g_FontTexture)
ImGui_ImplOpenGL3_CreateDeviceObjects();
return ImGui_ImplOpenGL3_CreateDeviceObjects();
return true;
}
static void ImGui_ImplOpenGL3_SetupRenderState(ImDrawData* draw_data, int fb_width, int fb_height, GLuint vertex_array_object)