mirror of
https://gitlab.com/Mr_Goldberg/goldberg_emulator
synced 2025-05-23 21:57:40 +08:00
Fix CI to use BAT files only for win build.
For consistency have the CI use the same build path as the end-user builds. Use where.exe from wine-10.0. CI's version is a stub. Use one that actually works, until the CI gets updated.
This commit is contained in:
parent
abd8300d47
commit
611cf69206
@ -59,27 +59,29 @@ build_windows:
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image: fedora:35
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script:
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- dnf -y install wine wget p7zip sed dos2unix python
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- dnf -y install wine wget p7zip sed dos2unix python cpio
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- unix2dos *.txt
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- unix2dos files_example/*.txt files_example/*/*.txt
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- sed -i 's/..\\vcpkg\\installed\\/.\\protobuf_/g' build_set_protobuf_directories.bat
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- wget 'https://gitlab.com/Mr_Goldberg/goldberg_emulator/uploads/48db8f434a193aae872279dc4f5dde6a/sdk_standalone.7z'
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- wget 'https://gitlab.com/Mr_Goldberg/goldberg_emulator/uploads/0119304e030098b4821d73170fe52084/protobuf_x64-windows-static.7z'
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- wget 'https://gitlab.com/Mr_Goldberg/goldberg_emulator/uploads/4185a97ab363ddc1859127e59ec68581/protobuf_x86-windows-static.7z'
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# Ancient CI version of wine doesn't support the where.exe cmd. (It's a stub.) Use the version from wine-10.0.
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- wget 'https://dl.fedoraproject.org/pub/fedora/linux/updates/41/Everything/x86_64/Packages/w/wine-core-10.0-1.fc41.i686.rpm'
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- mkdir wine
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- echo './usr/lib/wine/i386-windows/where.exe' > extract.txt; rpm2cpio wine-core-10.0-1.fc41.i686.rpm | cpio -ivdE extract.txt; rm -f extract.txt
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- /usr/bin/mv -f ./usr/lib/wine/i386-windows/where.exe wine/; rm -rf ./usr/
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- /usr/bin/cp -f wine/where.exe /usr/lib/wine/i386-windows/where.exe; /usr/bin/cp -f wine/where.exe /usr/lib64/wine/x86_64-windows/where.exe
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- 7za x protobuf_x86-windows-static.7z -oprotobuf_x86-windows-static
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- 7za x protobuf_x64-windows-static.7z -oprotobuf_x64-windows-static
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- 7za x sdk_standalone.7z -osdk_standalone
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- DLL_FILES="$(ls dll/*.cpp | tr "\n" " " | tr "/" "\\\\")"; sed "s|dll/\*.cpp|$DLL_FILES|g" -i *.bat
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- DLL_FILES="$(ls dll/*.proto | tr "\n" " " | tr "/" "\\\\" | sed "s/.proto/.pb.cc/g")"; sed "s|dll/\*.cc|$DLL_FILES|g" -i *.bat
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- sed "s| /MP12 | /MP4 |g" -i *.bat
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# CI can't produce PDBs. Throws a bunch of errors, and skips building the PEs.
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- sed "s| /DDEBUG\:FULL | |g" -i *.bat
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# Turn on echo.
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- sed "s|echo off|echo on|g" -i *.bat
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- python generate_build_win_bat.py
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- touch CI_BUILD.TAG
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- export WINEDEBUG=-all
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- wine cmd /c build_win_release_test.bat
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- cp build_win_release_test.bat release/build_win_release_test.bat
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- WINEPATH=$PWD/wine wine cmd /c build_win_debug_experimental_steamclient.bat 8
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- WINEPATH=$PWD/wine wine cmd /c build_win_release.bat 8
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artifacts:
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paths:
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- release/
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@ -162,9 +164,9 @@ deploy_all:
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- mv linux release/
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- shopt -s extglob
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- rm -rf .g*
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- rm -rf !(release)
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- mv release/* ./
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- rm -rf release
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- rm -rf !(release|debug)
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# - mv release/* ./
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# - rm -rf release
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- echo $CI_JOB_ID > job_id
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- tree
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artifacts:
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@ -1,7 +1,14 @@
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@echo off
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cd /d "%~dp0"
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SET PROTOBUF_X86_DIRECTORY=..\vcpkg\installed\x86-windows-static
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SET PROTOBUF_X64_DIRECTORY=..\vcpkg\installed\x64-windows-static
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SET TEST_A=%cd%
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REM CI doesn't like this var expansion of "%cd%\".
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cd ..\vcpkg\installed\x86-windows-static
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SET PROTOBUF_X86_DIRECTORY=%cd%
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cd %TEST_A%
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cd ..\vcpkg\installed\x64-windows-static
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SET PROTOBUF_X64_DIRECTORY=%cd%
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cd %TEST_A%
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rem location of protoc in protobuf directories:
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SET PROTOC_X86_EXE=%PROTOBUF_X86_DIRECTORY%\tools\protobuf\protoc.exe
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@ -1,38 +1,9 @@
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@echo off
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cd /d "%~dp0"
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IF NOT EXIST build ( mkdir build )
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IF NOT EXIST build\experimental ( mkdir build\experimental )
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IF NOT EXIST build\experimental\debug ( mkdir build\experimental\debug )
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IF NOT EXIST build\experimental\debug\x86 ( mkdir build\experimental\debug\x86 )
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IF NOT EXIST build\experimental\debug\x64 ( mkdir build\experimental\debug\x64 )
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IF EXIST build\experimental\debug\x86\*.* ( DEL /F /S /Q build\experimental\debug\x86\*.* )
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IF EXIST build\experimental\debug\x64\*.* ( DEL /F /S /Q build\experimental\debug\x64\*.* )
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IF NOT "%1" == "" ( SET JOB_COUNT=%~1 )
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IF NOT EXIST debug ( mkdir debug )
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IF NOT EXIST debug\experimental ( mkdir debug\experimental )
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IF EXIST debug\experimental\*.* ( DEL /F /S /Q debug\experimental\*.* )
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SET SKIP_EXPERIMENTAL_STEAMCLIENT_BUILD=1
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SET SKIP_STEAMCLIENT_LOADER=1
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call build_set_protobuf_directories.bat
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setlocal
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"%PROTOC_X86_EXE%" -I.\dll\ --cpp_out=.\dll\ .\dll\net.proto
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call build_env_x86.bat
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SET OLD_DIR=%cd%
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cd build\experimental\debug\x86
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cl %OLD_DIR%/dll/rtlgenrandom.c %OLD_DIR%/dll/rtlgenrandom.def
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cl /LD /I%OLD_DIR%/ImGui /I%OLD_DIR%/%PROTOBUF_X86_DIRECTORY%\include\ /DEMU_EXPERIMENTAL_BUILD /DCONTROLLER_SUPPORT /DEMU_OVERLAY /I%OLD_DIR%/overlay_experimental %OLD_DIR%/dll/*.cpp %OLD_DIR%/dll/*.cc %OLD_DIR%/detours/*.cpp %OLD_DIR%/controller/gamepad.c %OLD_DIR%/ImGui/*.cpp %OLD_DIR%/ImGui/backends/imgui_impl_dx*.cpp %OLD_DIR%/ImGui/backends/imgui_impl_win32.cpp %OLD_DIR%/ImGui/backends/imgui_impl_vulkan.cpp %OLD_DIR%/ImGui/backends/imgui_impl_opengl3.cpp %OLD_DIR%/ImGui/backends/imgui_win_shader_blobs.cpp %OLD_DIR%/overlay_experimental/*.cpp %OLD_DIR%/overlay_experimental/windows/*.cpp %OLD_DIR%/overlay_experimental/System/*.cpp "%OLD_DIR%/%PROTOBUF_X86_LIBRARY%" opengl32.lib Iphlpapi.lib Ws2_32.lib rtlgenrandom.lib Shell32.lib Winmm.lib /EHsc /MP12 /DDEBUG:FULL /Zi /Fd:%OLD_DIR%\debug\experimental\steam_api.pdb /link /OUT:%OLD_DIR%\debug\experimental\steam_api.dll
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cl /LD %OLD_DIR%/steamclient.cpp /EHsc /MP12 /DDEBUG:FULL /Zi /Fd:%OLD_DIR%\debug\experimental\steamclient.pdb /link /OUT:%OLD_DIR%\debug\experimental\steamclient.dll
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cd %OLD_DIR%
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endlocal
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setlocal
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"%PROTOC_X64_EXE%" -I.\dll\ --cpp_out=.\dll\ .\dll\net.proto
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call build_env_x64.bat
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SET OLD_DIR=%cd%
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cd build\experimental\debug\x64
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cl %OLD_DIR%/dll/rtlgenrandom.c %OLD_DIR%/dll/rtlgenrandom.def
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cl /LD /I%OLD_DIR%/ImGui /I%OLD_DIR%/%PROTOBUF_X64_DIRECTORY%\include\ /DEMU_EXPERIMENTAL_BUILD /DCONTROLLER_SUPPORT /DEMU_OVERLAY /I%OLD_DIR%/overlay_experimental %OLD_DIR%/dll/*.cpp %OLD_DIR%/dll/*.cc %OLD_DIR%/detours/*.cpp %OLD_DIR%/controller/gamepad.c %OLD_DIR%/ImGui/*.cpp %OLD_DIR%/ImGui/backends/imgui_impl_dx*.cpp %OLD_DIR%/ImGui/backends/imgui_impl_win32.cpp %OLD_DIR%/ImGui/backends/imgui_impl_vulkan.cpp %OLD_DIR%/ImGui/backends/imgui_impl_opengl3.cpp %OLD_DIR%/ImGui/backends/imgui_win_shader_blobs.cpp %OLD_DIR%/overlay_experimental/*.cpp %OLD_DIR%/overlay_experimental/windows/*.cpp %OLD_DIR%/overlay_experimental/System/*.cpp "%OLD_DIR%/%PROTOBUF_X64_LIBRARY%" opengl32.lib Iphlpapi.lib Ws2_32.lib rtlgenrandom.lib Shell32.lib Winmm.lib /EHsc /MP12 /DDEBUG:FULL /Zi /Fd:%OLD_DIR%\debug\experimental\steam_api64.pdb /link /OUT:%OLD_DIR%\debug\experimental\steam_api64.dll
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cl /LD %OLD_DIR%/steamclient.cpp /EHsc /MP12 /DDEBUG:FULL /Zi /Fd:%OLD_DIR%\debug\experimental\steamclient64.pdb /link /OUT:%OLD_DIR%\debug\experimental\steamclient64.dll
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cd %OLD_DIR%
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endlocal
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call build_win_debug_experimental_steamclient.bat
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@ -1,36 +1,141 @@
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@echo off
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cd /d "%~dp0"
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IF NOT EXIST build ( mkdir build )
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IF NOT EXIST build\experimental_steamclient ( mkdir build\experimental_steamclient )
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IF NOT EXIST build\experimental_steamclient\debug ( mkdir build\experimental_steamclient\debug )
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IF NOT EXIST build\experimental_steamclient\debug\x86 ( mkdir build\experimental_steamclient\debug\x86 )
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IF NOT EXIST build\experimental_steamclient\debug\x64 ( mkdir build\experimental_steamclient\debug\x64 )
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IF EXIST build\experimental_steamclient\debug\x86\*.* ( DEL /F /S /Q build\experimental_steamclient\debug\x86\*.* )
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IF EXIST build\experimental_steamclient\debug\x64\*.* ( DEL /F /S /Q build\experimental_steamclient\debug\x64\*.* )
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SET OLD_DIR=%cd%
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IF NOT "%1" == "" ( SET JOB_COUNT=%~1 )
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IF NOT DEFINED BUILT_ALL_DEPS ( call generate_all_deps.bat )
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IF EXIST build\experimental\steamclient\debug\x86\*.* ( DEL /F /S /Q build\experimental\steamclient\debug\x86\*.* )
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IF EXIST build\experimental\steamclient\debug\x64\*.* ( DEL /F /S /Q build\experimental\steamclient\debug\x64\*.* )
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IF NOT EXIST debug ( mkdir debug )
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IF NOT EXIST debug\experimental_steamclient ( mkdir debug\experimental_steamclient )
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IF EXIST debug\experimental_steamclient\*.* ( DEL /F /S /Q debug\experimental_steamclient\*.* )
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call build_set_protobuf_directories.bat
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setlocal
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IF DEFINED SKIP_X86 GOTO LK_X64
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"%PROTOC_X86_EXE%" -I.\dll\ --cpp_out=.\dll\ .\dll\net.proto
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call build_env_x86.bat
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SET OLD_DIR=%cd%
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cd build\experimental_steamclient\debug\x86
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cl %OLD_DIR%/dll/rtlgenrandom.c %OLD_DIR%/dll/rtlgenrandom.def
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cl /LD /I%OLD_DIR%/ImGui /I%OLD_DIR%/%PROTOBUF_X86_DIRECTORY%\include\ /DSTEAMCLIENT_DLL /DCONTROLLER_SUPPORT /DEMU_EXPERIMENTAL_BUILD /DEMU_OVERLAY /I%OLD_DIR%/overlay_experimental %OLD_DIR%/dll/*.cpp %OLD_DIR%/dll/*.cc %OLD_DIR%/detours/*.cpp %OLD_DIR%/controller/gamepad.c %OLD_DIR%/ImGui/*.cpp %OLD_DIR%/ImGui/backends/imgui_impl_dx*.cpp %OLD_DIR%/ImGui/backends/imgui_impl_win32.cpp %OLD_DIR%/ImGui/backends/imgui_impl_vulkan.cpp %OLD_DIR%/ImGui/backends/imgui_impl_opengl3.cpp %OLD_DIR%/ImGui/backends/imgui_win_shader_blobs.cpp %OLD_DIR%/overlay_experimental/*.cpp %OLD_DIR%/overlay_experimental/windows/*.cpp %OLD_DIR%/overlay_experimental/System/*.cpp "%OLD_DIR%/%PROTOBUF_X86_LIBRARY%" opengl32.lib Iphlpapi.lib Ws2_32.lib rtlgenrandom.lib Shell32.lib Winmm.lib /EHsc /MP12 /DDEBUG:FULL /Zi /Fd:%OLD_DIR%\debug\experimental_steamclient\steamclient.pdb /link /OUT:%OLD_DIR%\debug\experimental_steamclient\steamclient.dll
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cl %OLD_DIR%/steamclient_loader/*.cpp advapi32.lib user32.lib /EHsc /MP12 /Ox /DDEBUG:FULL /Zi /Fd:%OLD_DIR%\debug\experimental_steamclient\steamclient_loader_x32.pdb /link /OUT:%OLD_DIR%\debug\experimental_steamclient\steamclient_loader_x32.exe
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REM Non-STEAMCLIENT_DLL debug sc_deps.
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cd "%OLD_DIR%\build\experimental_steamclient\debug\x86\sc_deps"
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cl /c @%CDS_DIR%\DEBUG.BLD @%CDS_DIR%\PROTOBUF_X86.BLD @%CDS_DIR%\SC_DEPS.BLD
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IF EXIST %CDS_DIR%\DEBUG_SC_DEPS_X86.LKS ( DEL /F /Q %CDS_DIR%\DEBUG_SC_DEPS_X86.LKS )
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where "*.obj" > %CDS_DIR%\DEBUG_SC_DEPS_X86.LKS
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IF DEFINED SKIP_EXPERIMENTAL_BUILD GOTO LK_EXP_STEAMCLIENT_DLL_X86
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REM Link Non-STEAMCLIENT_DLL debug steam_api.dll.
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cd "%OLD_DIR%\build\experimental\debug\x86\"
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IF EXIST %CDS_DIR%\DEBUG_STEAMAPI_NON_X86.LKS ( DEL /F /Q %CDS_DIR%\DEBUG_STEAMAPI_NON_X86.LKS )
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echo /link /OUT:%OLD_DIR%\debug\experimental\steam_api.dll > %CDS_DIR%\DEBUG_STEAMAPI_NON_X86.LKS
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IF NOT EXIST %OLD_DIR%\CI_BUILD.TAG ( echo /link /PDB:%OLD_DIR%\debug\experimental\steam_api.pdb >> %CDS_DIR%\DEBUG_STEAMAPI_NON_X86.LKS )
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cl /LD @%CDS_DIR%\DEBUG.LKS @%CDS_DIR%\PROTOBUF_X86.LKS @%CDS_DIR%\EXPERIMENTAL.BLD @%CDS_DIR%\EXPERIMENTAL.LKS @%CDS_DIR%\DEBUG_ALL_DEPS_X86.LKS @%CDS_DIR%\DEBUG_SC_DEPS_X86.LKS @%CDS_DIR%\DEBUG_STEAMAPI_NON_X86.LKS
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:LK_EXP_STEAMCLIENT_DLL_X86
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IF DEFINED SKIP_EXPERIMENTAL_STEAMCLIENT_BUILD GOTO LK_STEAMCLIENT_DLL_X86
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REM Link STEAMCLIENT_DLL debug steamclient.dll
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cd "%OLD_DIR%\build\experimental_steamclient\debug\x86"
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IF EXIST %CDS_DIR%\DEBUG_STEAMCLIENT_X86.LKS ( DEL /F /Q %CDS_DIR%\DEBUG_STEAMCLIENT_X86.LKS )
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echo /link /OUT:%OLD_DIR%\debug\experimental_steamclient\steamclient.dll > %CDS_DIR%\DEBUG_STEAMCLIENT_X86.LKS
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IF NOT EXIST %OLD_DIR%\CI_BUILD.TAG ( echo /link /PDB:%OLD_DIR%\debug\experimental_steamclient\steamclient.pdb >> %CDS_DIR%\DEBUG_STEAMCLIENT_X86.LKS )
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cl /LD @%CDS_DIR%\DEBUG.LKS @%CDS_DIR%\PROTOBUF_X86.LKS @%CDS_DIR%\EXPERIMENTAL_STEAMCLIENT.LKS @%CDS_DIR%\DEBUG_ALL_DEPS_X86.LKS @%CDS_DIR%\DEBUG_SC_DEPS_X86.LKS @%CDS_DIR%\DEBUG_STEAMCLIENT_X86.LKS
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:LK_STEAMCLIENT_DLL_X86
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IF DEFINED SKIP_EXPERIMENTAL_BUILD GOTO LK_STEAMCLIENT_LOADER_X86
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REM Link Non-STEAMCLIENT_DLL debug steamclient.dll.
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cd "%OLD_DIR%\build\experimental\debug\x86\"
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IF EXIST %CDS_DIR%\DEBUG_STEAMCLIENT_NON_X86.LKS ( DEL /F /Q %CDS_DIR%\DEBUG_STEAMCLIENT_NON_X86.LKS )
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echo /link /OUT:%OLD_DIR%\debug\experimental\steamclient.dll > %CDS_DIR%\DEBUG_STEAMCLIENT_NON_X86.LKS
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IF NOT EXIST %OLD_DIR%\CI_BUILD.TAG ( echo /link /PDB:%OLD_DIR%\debug\experimental\steamclient.pdb >> %CDS_DIR%\DEBUG_STEAMCLIENT_NON_X86.LKS )
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cl /LD @%CDS_DIR%\DEBUG.LKS @%CDS_DIR%\STEAMCLIENT.BLD @%CDS_DIR%\DEBUG_STEAMCLIENT_NON_X86.LKS
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:LK_STEAMCLIENT_LOADER_X86
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IF DEFINED SKIP_STEAMCLIENT_LOADER GOTO LK_X64
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REM Build steamclient_loader debug x86.
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cd "%OLD_DIR%\build\experimental_steamclient\steamclient_loader\debug\x86"
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cl /c @%CDS_DIR%\DEBUG.BLD @%CDS_DIR%\STEAMCLIENT_LOADER.BLD
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IF EXIST %CDS_DIR%\DEBUG_STEAMCLIENT_LOADER_X86.LKS ( DEL /F /Q %CDS_DIR%\DEBUG_STEAMCLIENT_LOADER_X86.LKS )
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where "*.obj" > %CDS_DIR%\DEBUG_STEAMCLIENT_LOADER_X86.LKS
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echo /link /OUT:%OLD_DIR%\debug\experimental_steamclient\steamclient_loader_x32.exe >> %CDS_DIR%\DEBUG_STEAMCLIENT_LOADER_X86.LKS
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IF NOT EXIST %OLD_DIR%\CI_BUILD.TAG ( echo /link /PDB:%OLD_DIR%\debug\experimental_steamclient\steamclient_loader_x32.pdb >> %CDS_DIR%\DEBUG_STEAMCLIENT_LOADER_X86.LKS )
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cl @%CDS_DIR%\DEBUG.LKS @%CDS_DIR%\STEAMCLIENT_LOADER.LKS @%CDS_DIR%\DEBUG_STEAMCLIENT_LOADER_X86.LKS
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cd %OLD_DIR%
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:LK_X64
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endlocal
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setlocal
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IF DEFINED SKIP_X64 GOTO LK_END
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"%PROTOC_X64_EXE%" -I.\dll\ --cpp_out=.\dll\ .\dll\net.proto
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call build_env_x64.bat
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SET OLD_DIR=%cd%
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cd build\experimental_steamclient\debug\x64
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cl %OLD_DIR%/dll/rtlgenrandom.c %OLD_DIR%/dll/rtlgenrandom.def
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cl /LD /I%OLD_DIR%/ImGui /I%OLD_DIR%/%PROTOBUF_X64_DIRECTORY%\include\ /DSTEAMCLIENT_DLL /DCONTROLLER_SUPPORT /DEMU_EXPERIMENTAL_BUILD /DEMU_OVERLAY /I%OLD_DIR%/overlay_experimental %OLD_DIR%/dll/*.cpp %OLD_DIR%/dll/*.cc %OLD_DIR%/detours/*.cpp %OLD_DIR%/controller/gamepad.c %OLD_DIR%/ImGui/*.cpp %OLD_DIR%/ImGui/backends/imgui_impl_dx*.cpp %OLD_DIR%/ImGui/backends/imgui_impl_win32.cpp %OLD_DIR%/ImGui/backends/imgui_impl_vulkan.cpp %OLD_DIR%/ImGui/backends/imgui_impl_opengl3.cpp %OLD_DIR%/ImGui/backends/imgui_win_shader_blobs.cpp %OLD_DIR%/overlay_experimental/*.cpp %OLD_DIR%/overlay_experimental/windows/*.cpp %OLD_DIR%/overlay_experimental/System/*.cpp "%OLD_DIR%/%PROTOBUF_X64_LIBRARY%" opengl32.lib Iphlpapi.lib Ws2_32.lib rtlgenrandom.lib Shell32.lib Winmm.lib /EHsc /MP12 /DDEBUG:FULL /Zi /Fd:%OLD_DIR%\debug\experimental_steamclient\steamclient64.pdb /link /OUT:%OLD_DIR%\debug\experimental_steamclient\steamclient64.dll
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cl %OLD_DIR%/steamclient_loader/*.cpp advapi32.lib user32.lib /EHsc /MP12 /Ox /DDEBUG:FULL /Zi /Fd:%OLD_DIR%\debug\experimental_steamclient\steamclient_loader_x64.pdb /link /OUT:%OLD_DIR%\debug\experimental_steamclient\steamclient_loader_x64.exe
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REM Non-STEAMCLIENT_DLL debug sc_deps.
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cd "%OLD_DIR%\build\experimental_steamclient\debug\x64\sc_deps"
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cl /c @%CDS_DIR%\DEBUG.BLD @%CDS_DIR%\PROTOBUF_X64.BLD @%CDS_DIR%\SC_DEPS.BLD
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IF EXIST %CDS_DIR%\DEBUG_SC_DEPS_X64.LKS ( DEL /F /Q %CDS_DIR%\DEBUG_SC_DEPS_X64.LKS )
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where "*.obj" > %CDS_DIR%\DEBUG_SC_DEPS_X64.LKS
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IF DEFINED SKIP_EXPERIMENTAL_BUILD GOTO LK_EXP_STEAMCLIENT_DLL_X64
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REM Link Non-STEAMCLIENT_DLL debug steam_api64.dll.
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cd "%OLD_DIR%\build\experimental\debug\x64\"
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IF EXIST %CDS_DIR%\DEBUG_STEAMAPI_NON_X64.LKS ( DEL /F /Q %CDS_DIR%\DEBUG_STEAMAPI_NON_X64.LKS )
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echo /link /OUT:%OLD_DIR%\debug\experimental\steam_api64.dll > %CDS_DIR%\DEBUG_STEAMAPI_NON_X64.LKS
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IF NOT EXIST %OLD_DIR%\CI_BUILD.TAG ( echo /link /PDB:%OLD_DIR%\debug\experimental\steam_api64.pdb >> %CDS_DIR%\DEBUG_STEAMAPI_NON_X64.LKS )
|
||||
cl /LD @%CDS_DIR%\DEBUG.LKS @%CDS_DIR%\PROTOBUF_X64.LKS @%CDS_DIR%\EXPERIMENTAL.BLD @%CDS_DIR%\EXPERIMENTAL.LKS @%CDS_DIR%\DEBUG_ALL_DEPS_X64.LKS @%CDS_DIR%\DEBUG_SC_DEPS_X64.LKS @%CDS_DIR%\DEBUG_STEAMAPI_NON_X64.LKS
|
||||
|
||||
:LK_EXP_STEAMCLIENT_DLL_X64
|
||||
|
||||
IF DEFINED SKIP_EXPERIMENTAL_STEAMCLIENT_BUILD GOTO LK_STEAMCLIENT_DLL_X64
|
||||
|
||||
REM Link STEAMCLIENT_DLL debug steamclient64.dll
|
||||
cd "%OLD_DIR%\build\experimental_steamclient\debug\x64"
|
||||
IF EXIST %CDS_DIR%\DEBUG_STEAMCLIENT_X64.LKS ( DEL /F /Q %CDS_DIR%\DEBUG_STEAMCLIENT_X64.LKS )
|
||||
echo /link /OUT:%OLD_DIR%\debug\experimental_steamclient\steamclient64.dll > %CDS_DIR%\DEBUG_STEAMCLIENT_X64.LKS
|
||||
IF NOT EXIST %OLD_DIR%\CI_BUILD.TAG ( echo /link /PDB:%OLD_DIR%\debug\experimental_steamclient\steamclient64.pdb >> %CDS_DIR%\DEBUG_STEAMCLIENT_X64.LKS )
|
||||
cl /LD @%CDS_DIR%\DEBUG.LKS @%CDS_DIR%\PROTOBUF_X64.LKS @%CDS_DIR%\EXPERIMENTAL_STEAMCLIENT.LKS @%CDS_DIR%\DEBUG_ALL_DEPS_X64.LKS @%CDS_DIR%\DEBUG_SC_DEPS_X64.LKS @%CDS_DIR%\DEBUG_STEAMCLIENT_X64.LKS
|
||||
|
||||
:LK_STEAMCLIENT_DLL_X64
|
||||
|
||||
IF DEFINED SKIP_EXPERIMENTAL_BUILD GOTO LK_STEAMCLIENT_LOADER_X64
|
||||
|
||||
REM Link Non-STEAMCLIENT_DLL debug steamclient64.dll.
|
||||
cd "%OLD_DIR%\build\experimental\debug\x64\"
|
||||
IF EXIST %CDS_DIR%\DEBUG_STEAMCLIENT_NON_X64.LKS ( DEL /F /Q %CDS_DIR%\DEBUG_STEAMCLIENT_NON_X64.LKS )
|
||||
echo /link /OUT:%OLD_DIR%\debug\experimental\steamclient64.dll > %CDS_DIR%\DEBUG_STEAMCLIENT_NON_X64.LKS
|
||||
IF NOT EXIST %OLD_DIR%\CI_BUILD.TAG ( echo /link /PDB:%OLD_DIR%\debug\experimental\steamclient64.pdb >> %CDS_DIR%\DEBUG_STEAMCLIENT_NON_X64.LKS )
|
||||
cl /LD @%CDS_DIR%\DEBUG.LKS @%CDS_DIR%\STEAMCLIENT.BLD @%CDS_DIR%\DEBUG_STEAMCLIENT_NON_X64.LKS
|
||||
|
||||
:LK_STEAMCLIENT_LOADER_X64
|
||||
|
||||
IF DEFINED SKIP_STEAMCLIENT_LOADER GOTO LK_END
|
||||
|
||||
REM Build steamclient_loader debug x64.
|
||||
cd "%OLD_DIR%\build\experimental_steamclient\steamclient_loader\debug\x64"
|
||||
cl /c @%CDS_DIR%\DEBUG.BLD @%CDS_DIR%\STEAMCLIENT_LOADER.BLD
|
||||
IF EXIST %CDS_DIR%\DEBUG_STEAMCLIENT_LOADER_X64.LKS ( DEL /F /Q %CDS_DIR%\DEBUG_STEAMCLIENT_LOADER_X64.LKS )
|
||||
where "*.obj" > %CDS_DIR%\DEBUG_STEAMCLIENT_LOADER_X64.LKS
|
||||
echo /link /OUT:%OLD_DIR%\debug\experimental_steamclient\steamclient_loader_x64.exe >> %CDS_DIR%\DEBUG_STEAMCLIENT_LOADER_X64.LKS
|
||||
IF NOT EXIST %OLD_DIR%\CI_BUILD.TAG ( echo /link /PDB:%OLD_DIR%\debug\experimental_steamclient\steamclient_loader_x64.pdb >> %CDS_DIR%\DEBUG_STEAMCLIENT_LOADER_X64.LKS )
|
||||
cl @%CDS_DIR%\DEBUG.LKS @%CDS_DIR%\STEAMCLIENT_LOADER.LKS @%CDS_DIR%\DEBUG_STEAMCLIENT_LOADER_X64.LKS
|
||||
cd %OLD_DIR%
|
||||
|
||||
:LK_END
|
||||
|
||||
endlocal
|
||||
|
||||
copy Readme_experimental.txt debug\experimental\Readme.txt
|
||||
copy steamclient_loader\ColdClientLoader.ini debug\experimental_steamclient\
|
||||
copy Readme_experimental_steamclient.txt debug\experimental_steamclient\Readme.txt
|
||||
|
@ -1,25 +1,48 @@
|
||||
@echo off
|
||||
cd /d "%~dp0"
|
||||
|
||||
IF NOT EXIST build ( mkdir build )
|
||||
IF NOT EXIST build\debug ( mkdir build\debug )
|
||||
IF NOT EXIST build\debug\lobby_connect ( mkdir build\debug\lobby_connect )
|
||||
IF NOT EXIST build\debug\lobby_connect\x86 ( mkdir build\debug\lobby_connect\x86 )
|
||||
SET OLD_DIR=%cd%
|
||||
|
||||
IF NOT "%1" == "" ( SET JOB_COUNT=%~1 )
|
||||
|
||||
IF NOT DEFINED BUILT_ALL_DEPS ( call generate_all_deps.bat )
|
||||
|
||||
IF EXIST build\debug\lobby_connect\x86\*.* ( DEL /F /S /Q build\debug\lobby_connect\x86\*.* )
|
||||
IF EXIST build\debug\lobby_connect\x64\*.* ( DEL /F /S /Q build\debug\lobby_connect\x64\*.* )
|
||||
|
||||
IF NOT EXIST debug ( mkdir debug )
|
||||
IF NOT EXIST debug\lobby_connect ( mkdir debug\lobby_connect )
|
||||
IF EXIST debug\lobby_connect\*.* ( DEL /F /S /Q debug\lobby_connect\*.* )
|
||||
|
||||
call build_set_protobuf_directories.bat
|
||||
|
||||
setlocal
|
||||
"%PROTOC_X86_EXE%" -I.\dll\ --cpp_out=.\dll\ .\dll\net.proto
|
||||
call build_env_x86.bat
|
||||
SET OLD_DIR=%cd%
|
||||
cd build\debug\lobby_connect\x86
|
||||
cl %OLD_DIR%/dll/rtlgenrandom.c %OLD_DIR%/dll/rtlgenrandom.def
|
||||
cl /DNO_DISK_WRITES /DLOBBY_CONNECT /DEMU_RELEASE_BUILD /I%OLD_DIR%/%PROTOBUF_X86_DIRECTORY%\include\ %OLD_DIR%/lobby_connect.cpp %OLD_DIR%/dll/*.cpp %OLD_DIR%/dll/*.cc "%OLD_DIR%/%PROTOBUF_X86_LIBRARY%" Iphlpapi.lib Ws2_32.lib rtlgenrandom.lib Shell32.lib Comdlg32.lib /EHsc /MP12 /Ox /DDEBUG:FULL /Zi /Fd:%OLD_DIR%\debug\lobby_connect\lobby_connect.pdb /link /OUT:%OLD_DIR%\debug\lobby_connect\lobby_connect.exe
|
||||
cd %OLD_DIR%\build\lobby_connect\debug\x86
|
||||
cl @%CDS_DIR%\RTLGENRANDOM.BLD
|
||||
|
||||
cl /c @%CDS_DIR%\DEBUG.BLD @%CDS_DIR%\PROTOBUF_X86.BLD @%CDS_DIR%\LOBBY_CONNECT.BLD
|
||||
IF EXIST %CDS_DIR%\DEBUG_LOBBY_CONNECT_X86.LKS ( DEL /F /Q %CDS_DIR%\DEBUG_LOBBY_CONNECT_X86.LKS )
|
||||
where "*.obj" > %CDS_DIR%\DEBUG_LOBBY_CONNECT_X86.LKS
|
||||
echo /link /OUT:%OLD_DIR%\debug\lobby_connect\lobby_connect_x32.exe >> %CDS_DIR%\DEBUG_LOBBY_CONNECT_X86.LKS
|
||||
echo /link /IMPLIB:%cd%\lobby_connect_x32.lib >> %CDS_DIR%\DEBUG_LOBBY_CONNECT_X86.LKS
|
||||
IF NOT EXIST %OLD_DIR%\CI_BUILD.TAG ( echo /link /PDB:%OLD_DIR%\debug\lobby_connect\lobby_connect_x32.pdb >> %CDS_DIR%\DEBUG_LOBBY_CONNECT_X86.LKS )
|
||||
|
||||
cl @%CDS_DIR%\DEBUG.LKS @%CDS_DIR%\PROTOBUF_X86.BLD @%CDS_DIR%\PROTOBUF_X86.LKS @%CDS_DIR%\LOBBY_CONNECT.LKS @%CDS_DIR%\DEBUG_LOBBY_CONNECT_X86.LKS
|
||||
cd %OLD_DIR%
|
||||
copy Readme_lobby_connect.txt debug\lobby_connect\Readme.txt
|
||||
endlocal
|
||||
|
||||
setlocal
|
||||
"%PROTOC_X86_EXE%" -I.\dll\ --cpp_out=.\dll\ .\dll\net.proto
|
||||
call build_env_x64.bat
|
||||
cd %OLD_DIR%\build\lobby_connect\debug\x64
|
||||
cl @%CDS_DIR%\RTLGENRANDOM.BLD
|
||||
|
||||
cl /c @%CDS_DIR%\DEBUG.BLD @%CDS_DIR%\PROTOBUF_X64.BLD @%CDS_DIR%\LOBBY_CONNECT.BLD
|
||||
IF EXIST %CDS_DIR%\DEBUG_LOBBY_CONNECT_X64.LKS ( DEL /F /Q %CDS_DIR%\DEBUG_LOBBY_CONNECT_X64.LKS )
|
||||
where "*.obj" > %CDS_DIR%\DEBUG_LOBBY_CONNECT_X64.LKS
|
||||
echo /link /OUT:%OLD_DIR%\debug\lobby_connect\lobby_connect_x64.exe >> %CDS_DIR%\DEBUG_LOBBY_CONNECT_X64.LKS
|
||||
echo /link /IMPLIB:%cd%\lobby_connect_x64.lib >> %CDS_DIR%\DEBUG_LOBBY_CONNECT_X64.LKS
|
||||
IF NOT EXIST %OLD_DIR%\CI_BUILD.TAG ( echo /link /PDB:%OLD_DIR%\debug\lobby_connect\lobby_connect_x64.pdb >> %CDS_DIR%\DEBUG_LOBBY_CONNECT_X64.LKS )
|
||||
|
||||
cl @%CDS_DIR%\DEBUG.LKS @%CDS_DIR%\PROTOBUF_X64.BLD @%CDS_DIR%\PROTOBUF_X64.LKS @%CDS_DIR%\LOBBY_CONNECT.LKS @%CDS_DIR%\DEBUG_LOBBY_CONNECT_X64.LKS
|
||||
cd %OLD_DIR%
|
||||
endlocal
|
||||
copy Readme_lobby_connect.txt debug\lobby_connect\Readme.txt
|
||||
|
@ -1,20 +1,39 @@
|
||||
@echo off
|
||||
cd /d "%~dp0"
|
||||
|
||||
IF NOT EXIST build ( mkdir build )
|
||||
IF NOT EXIST build\release ( mkdir build\release )
|
||||
IF NOT EXIST build\release\tools ( mkdir build\release\tools )
|
||||
IF NOT EXIST build\release\tools\x86 ( mkdir build\release\tools\x86 )
|
||||
IF EXIST build\release\tools\x86\*.* ( DEL /F /S /Q build\release\tools\x86\*.* )
|
||||
SET OLD_DIR=%cd%
|
||||
|
||||
IF NOT "%1" == "" ( SET JOB_COUNT=%~1 )
|
||||
|
||||
IF NOT DEFINED BUILT_ALL_DEPS ( call generate_all_deps.bat )
|
||||
|
||||
IF EXIST build\release\tools\x86\*.* ( DEL /F /S /Q build\release\tools\x86\*.* )
|
||||
IF EXIST build\release\tools\x64\*.* ( DEL /F /S /Q build\release\tools\x64\*.* )
|
||||
|
||||
IF NOT EXIST release\tools ( mkdir release\tools )
|
||||
IF EXIST release\tools\*.* ( DEL /F /S /Q release\tools\*.* )
|
||||
|
||||
setlocal
|
||||
call build_env_x86.bat
|
||||
SET OLD_DIR=%cd%
|
||||
cd build\release\tools\x86
|
||||
cl %OLD_DIR%/generate_interfaces_file.cpp /EHsc /MP12 /Ox /link /debug:none /OUT:%OLD_DIR%\release\tools\generate_interfaces_file.exe
|
||||
cd %OLD_DIR%\build\release\tools\x86
|
||||
cl /c @%CDS_DIR%\RELEASE.BLD @%CDS_DIR%\GENERATE_INTERFACES_FILE.BLD
|
||||
IF EXIST %CDS_DIR%\RELEASE_GENERATE_INTERFACES_FILE_X86.LKS ( DEL /F /Q %CDS_DIR%\RELEASE_GENERATE_INTERFACES_FILE_X86.LKS )
|
||||
where "generate_interfaces_file.obj" > %CDS_DIR%\RELEASE_GENERATE_INTERFACES_FILE_X86.LKS
|
||||
echo /link /OUT:%OLD_DIR%\release\tools\generate_interfaces_file_x32.exe >> %CDS_DIR%\RELEASE_GENERATE_INTERFACES_FILE_X86.LKS
|
||||
IF NOT EXIST %OLD_DIR%\CI_BUILD.TAG ( echo /link /PDB:%OLD_DIR%\release\tools\generate_interfaces_file_x32.pdb >> %CDS_DIR%\RELEASE_GENERATE_INTERFACES_FILE_X86.LKS )
|
||||
cl @%CDS_DIR%\RELEASE.LKS @%CDS_DIR%\GENERATE_INTERFACES_FILE.LKS @%CDS_DIR%\RELEASE_GENERATE_INTERFACES_FILE_X86.LKS
|
||||
cd %OLD_DIR%
|
||||
copy Readme_generate_interfaces.txt release\tools\Readme_generate_interfaces.txt
|
||||
endlocal
|
||||
|
||||
setlocal
|
||||
call build_env_x64.bat
|
||||
cd %OLD_DIR%\build\release\tools\x64
|
||||
cl /c @%CDS_DIR%\RELEASE.BLD @%CDS_DIR%\GENERATE_INTERFACES_FILE.BLD
|
||||
IF EXIST %CDS_DIR%\RELEASE_GENERATE_INTERFACES_FILE_X64.LKS ( DEL /F /Q %CDS_DIR%\RELEASE_GENERATE_INTERFACES_FILE_X64.LKS )
|
||||
where "generate_interfaces_file.obj" > %CDS_DIR%\RELEASE_GENERATE_INTERFACES_FILE_X64.LKS
|
||||
echo /link /OUT:%OLD_DIR%\release\tools\generate_interfaces_file_x64.exe >> %CDS_DIR%\RELEASE_GENERATE_INTERFACES_FILE_X64.LKS
|
||||
IF NOT EXIST %OLD_DIR%\CI_BUILD.TAG ( echo /link /PDB:%OLD_DIR%\release\tools\generate_interfaces_file_x64.pdb >> %CDS_DIR%\RELEASE_GENERATE_INTERFACES_FILE_X64.LKS )
|
||||
cl @%CDS_DIR%\RELEASE.LKS @%CDS_DIR%\GENERATE_INTERFACES_FILE.LKS @%CDS_DIR%\RELEASE_GENERATE_INTERFACES_FILE_X64.LKS
|
||||
cd %OLD_DIR%
|
||||
endlocal
|
||||
|
||||
copy Readme_generate_interfaces.txt release\tools\Readme_generate_interfaces.txt
|
||||
|
@ -1,23 +1,48 @@
|
||||
@echo off
|
||||
cd /d "%~dp0"
|
||||
|
||||
IF NOT EXIST build ( mkdir build )
|
||||
IF NOT EXIST build\release ( mkdir build\release )
|
||||
IF NOT EXIST build\release\lobby_connect ( mkdir build\release\lobby_connect )
|
||||
IF NOT EXIST build\release\lobby_connect\x86 ( mkdir build\release\lobby_connect\x86 )
|
||||
IF EXIST build\release\lobby_connect\x86\*.* ( DEL /F /S /Q build\release\lobby_connect\x86\*.* )
|
||||
SET OLD_DIR=%cd%
|
||||
|
||||
IF NOT "%1" == "" ( SET JOB_COUNT=%~1 )
|
||||
|
||||
IF NOT DEFINED BUILT_ALL_DEPS ( call generate_all_deps.bat )
|
||||
|
||||
IF EXIST build\release\lobby_connect\x86\*.* ( DEL /F /S /Q build\release\lobby_connect\x86\*.* )
|
||||
IF EXIST build\release\lobby_connect\x64\*.* ( DEL /F /S /Q build\release\lobby_connect\x64\*.* )
|
||||
|
||||
IF NOT EXIST release\lobby_connect ( mkdir release\lobby_connect )
|
||||
IF EXIST release\lobby_connect\*.* ( DEL /F /S /Q release\lobby_connect\*.* )
|
||||
|
||||
call build_set_protobuf_directories.bat
|
||||
setlocal
|
||||
"%PROTOC_X86_EXE%" -I.\dll\ --cpp_out=.\dll\ .\dll\net.proto
|
||||
call build_env_x86.bat
|
||||
SET OLD_DIR=%cd%
|
||||
cd build\release\lobby_connect\x86
|
||||
cl %OLD_DIR%/dll/rtlgenrandom.c %OLD_DIR%/dll/rtlgenrandom.def
|
||||
cl /DNO_DISK_WRITES /DLOBBY_CONNECT /DEMU_RELEASE_BUILD /DNDEBUG /I%OLD_DIR%/%PROTOBUF_X86_DIRECTORY%\include\ %OLD_DIR%/lobby_connect.cpp %OLD_DIR%/dll/*.cpp %OLD_DIR%/dll/*.cc "%OLD_DIR%/%PROTOBUF_X86_LIBRARY%" Iphlpapi.lib Ws2_32.lib rtlgenrandom.lib Shell32.lib Comdlg32.lib /EHsc /MP12 /Ox /link /debug:none /OUT:%OLD_DIR%\release\lobby_connect\lobby_connect.exe
|
||||
cd %OLD_DIR%\build\lobby_connect\release\x86
|
||||
cl @%CDS_DIR%\RTLGENRANDOM.BLD
|
||||
|
||||
cl /c @%CDS_DIR%\RELEASE.BLD @%CDS_DIR%\PROTOBUF_X86.BLD @%CDS_DIR%\LOBBY_CONNECT.BLD
|
||||
IF EXIST %CDS_DIR%\RELEASE_LOBBY_CONNECT_X86.LKS ( DEL /F /Q %CDS_DIR%\RELEASE_LOBBY_CONNECT_X86.LKS )
|
||||
where "*.obj" > %CDS_DIR%\RELEASE_LOBBY_CONNECT_X86.LKS
|
||||
echo /link /OUT:%OLD_DIR%\release\lobby_connect\lobby_connect_x32.exe >> %CDS_DIR%\RELEASE_LOBBY_CONNECT_X86.LKS
|
||||
echo /link /IMPLIB:%cd%\lobby_connect_x32.lib >> %CDS_DIR%\RELEASE_LOBBY_CONNECT_X86.LKS
|
||||
IF NOT EXIST %OLD_DIR%\CI_BUILD.TAG ( echo /link /PDB:%OLD_DIR%\release\lobby_connect\lobby_connect_x32.pdb >> %CDS_DIR%\RELEASE_LOBBY_CONNECT_X86.LKS )
|
||||
|
||||
cl @%CDS_DIR%\RELEASE.LKS @%CDS_DIR%\PROTOBUF_X86.BLD @%CDS_DIR%\PROTOBUF_X86.LKS @%CDS_DIR%\LOBBY_CONNECT.LKS @%CDS_DIR%\RELEASE_LOBBY_CONNECT_X86.LKS
|
||||
cd %OLD_DIR%
|
||||
copy Readme_lobby_connect.txt release\lobby_connect\Readme.txt
|
||||
endlocal
|
||||
|
||||
setlocal
|
||||
"%PROTOC_X86_EXE%" -I.\dll\ --cpp_out=.\dll\ .\dll\net.proto
|
||||
call build_env_x64.bat
|
||||
cd %OLD_DIR%\build\lobby_connect\release\x64
|
||||
cl @%CDS_DIR%\RTLGENRANDOM.BLD
|
||||
|
||||
cl /c @%CDS_DIR%\RELEASE.BLD @%CDS_DIR%\PROTOBUF_X64.BLD @%CDS_DIR%\LOBBY_CONNECT.BLD
|
||||
IF EXIST %CDS_DIR%\RELEASE_LOBBY_CONNECT_X64.LKS ( DEL /F /Q %CDS_DIR%\RELEASE_LOBBY_CONNECT_X64.LKS )
|
||||
where "*.obj" > %CDS_DIR%\RELEASE_LOBBY_CONNECT_X64.LKS
|
||||
echo /link /OUT:%OLD_DIR%\release\lobby_connect\lobby_connect_x64.exe >> %CDS_DIR%\RELEASE_LOBBY_CONNECT_X64.LKS
|
||||
echo /link /IMPLIB:%cd%\lobby_connect_x64.lib >> %CDS_DIR%\RELEASE_LOBBY_CONNECT_X64.LKS
|
||||
IF NOT EXIST %OLD_DIR%\CI_BUILD.TAG ( echo /link /PDB:%OLD_DIR%\release\lobby_connect\lobby_connect_x64.pdb >> %CDS_DIR%\RELEASE_LOBBY_CONNECT_X64.LKS )
|
||||
|
||||
cl @%CDS_DIR%\RELEASE.LKS @%CDS_DIR%\PROTOBUF_X64.BLD @%CDS_DIR%\PROTOBUF_X64.LKS @%CDS_DIR%\LOBBY_CONNECT.LKS @%CDS_DIR%\RELEASE_LOBBY_CONNECT_X64.LKS
|
||||
cd %OLD_DIR%
|
||||
endlocal
|
||||
copy Readme_lobby_connect.txt release\lobby_connect\Readme.txt
|
||||
|
@ -1,42 +1,53 @@
|
||||
@echo off
|
||||
cd /d "%~dp0"
|
||||
|
||||
IF NOT EXIST build ( mkdir build )
|
||||
IF NOT EXIST build\release ( mkdir build\release )
|
||||
IF NOT EXIST build\release\x86 ( mkdir build\release\x86 )
|
||||
IF NOT EXIST build\release\x64 ( mkdir build\release\x64 )
|
||||
SET OLD_DIR=%cd%
|
||||
|
||||
IF NOT "%1" == "" ( SET JOB_COUNT=%~1 )
|
||||
|
||||
IF NOT DEFINED BUILT_ALL_DEPS ( call generate_all_deps.bat )
|
||||
|
||||
IF EXIST build\release\x86\*.* ( DEL /F /S /Q build\release\x86\*.* )
|
||||
IF EXIST build\release\x64\*.* ( DEL /F /S /Q build\release\x64\*.* )
|
||||
|
||||
IF NOT EXIST release ( mkdir release )
|
||||
IF EXIST release\steam_settings.EXAMPLE ( DEL /F /S /Q release\steam_settings.EXAMPLE )
|
||||
IF EXIST release\*.dll ( DEL /F /Q release\*.dll )
|
||||
IF EXIST release\*.txt ( DEL /F /Q release\*.txt )
|
||||
|
||||
call build_set_protobuf_directories.bat
|
||||
|
||||
SET OLD_DIR=%cd%
|
||||
|
||||
setlocal
|
||||
"%PROTOC_X86_EXE%" -I.\dll\ --cpp_out=.\dll\ .\dll\net.proto
|
||||
call build_env_x86.bat
|
||||
cd build\release\x86
|
||||
cl %OLD_DIR%/dll/rtlgenrandom.c %OLD_DIR%/dll/rtlgenrandom.def
|
||||
cl /LD /DEMU_RELEASE_BUILD /DNDEBUG /I%OLD_DIR%/%PROTOBUF_X86_DIRECTORY%\include\ %OLD_DIR%/dll/*.cpp %OLD_DIR%/dll/*.cc "%OLD_DIR%/%PROTOBUF_X86_LIBRARY%" Iphlpapi.lib Ws2_32.lib rtlgenrandom.lib Shell32.lib /EHsc /MP12 /Ox /link /debug:none /OUT:%OLD_DIR%\release\steam_api.dll
|
||||
cd %OLD_DIR%\build\release\x86
|
||||
cl @%CDS_DIR%\RTLGENRANDOM.BLD
|
||||
|
||||
cl /c @%CDS_DIR%\RELEASE.BLD @%CDS_DIR%\PROTOBUF_X86.BLD @%CDS_DIR%\DLL_MAIN_CPP.BLD
|
||||
IF EXIST %CDS_DIR%\RELEASE_BASE_DLL_X86.LKS ( DEL /F /Q %CDS_DIR%\RELEASE_BASE_DLL_X86.LKS )
|
||||
where "*.obj" > %CDS_DIR%\RELEASE_BASE_DLL_X86.LKS
|
||||
echo /link /OUT:%OLD_DIR%\release\steam_api.dll >> %CDS_DIR%\RELEASE_BASE_DLL_X86.LKS
|
||||
IF NOT EXIST %OLD_DIR%\CI_BUILD.TAG ( echo /link /PDB:%OLD_DIR%\release\steam_api.pdb >> %CDS_DIR%\RELEASE_BASE_DLL_X86.LKS )
|
||||
|
||||
cl /LD @%CDS_DIR%/RELEASE.LKS @%CDS_DIR%/PROTOBUF_X86.LKS @%CDS_DIR%/DLL_MAIN_CPP.LKS @%CDS_DIR%\RELEASE_BASE_DLL_X86.LKS
|
||||
cd %OLD_DIR%
|
||||
endlocal
|
||||
|
||||
setlocal
|
||||
"%PROTOC_X64_EXE%" -I.\dll\ --cpp_out=.\dll\ .\dll\net.proto
|
||||
call build_env_x64.bat
|
||||
cd build\release\x64
|
||||
cl %OLD_DIR%/dll/rtlgenrandom.c %OLD_DIR%/dll/rtlgenrandom.def
|
||||
cl /LD /DEMU_RELEASE_BUILD /DNDEBUG /I%OLD_DIR%/%PROTOBUF_X64_DIRECTORY%\include\ %OLD_DIR%/dll/*.cpp %OLD_DIR%/dll/*.cc "%OLD_DIR%/%PROTOBUF_X64_LIBRARY%" Iphlpapi.lib Ws2_32.lib rtlgenrandom.lib Shell32.lib /EHsc /MP12 /Ox /link /debug:none /OUT:%OLD_DIR%\release\steam_api64.dll
|
||||
cd %OLD_DIR%\build\release\x64
|
||||
cl @%CDS_DIR%\RTLGENRANDOM.BLD
|
||||
|
||||
cl /c @%CDS_DIR%/RELEASE.BLD @%CDS_DIR%/PROTOBUF_X64.BLD @%CDS_DIR%/DLL_MAIN_CPP.BLD
|
||||
IF EXIST %CDS_DIR%\RELEASE_BASE_DLL_X64.LKS ( DEL /F /Q %CDS_DIR%\RELEASE_BASE_DLL_X64.LKS )
|
||||
where "*.obj" > %CDS_DIR%\RELEASE_BASE_DLL_X64.LKS
|
||||
echo /link /OUT:%OLD_DIR%\release\steam_api64.dll >> %CDS_DIR%\RELEASE_BASE_DLL_X64.LKS
|
||||
IF NOT EXIST %OLD_DIR%\CI_BUILD.TAG ( echo /link /PDB:%OLD_DIR%\release\steam_api64.pdb >> %CDS_DIR%\RELEASE_BASE_DLL_X64.LKS )
|
||||
|
||||
cl /LD @%CDS_DIR%/RELEASE.LKS @%CDS_DIR%/PROTOBUF_X64.LKS @%CDS_DIR%/DLL_MAIN_CPP.LKS @%CDS_DIR%\RELEASE_BASE_DLL_X64.LKS
|
||||
cd %OLD_DIR%
|
||||
|
||||
endlocal
|
||||
copy Readme_release.txt release\Readme.txt
|
||||
xcopy /s files_example\* release\
|
||||
call build_win_release_experimental.bat
|
||||
call build_win_release_experimental_steamclient.bat
|
||||
call build_win_lobby_connect.bat
|
||||
call build_win_find_interfaces.bat
|
||||
|
@ -1,37 +1,9 @@
|
||||
@echo off
|
||||
cd /d "%~dp0"
|
||||
IF NOT EXIST build ( mkdir build )
|
||||
IF NOT EXIST build\experimental ( mkdir build\experimental )
|
||||
IF NOT EXIST build\experimental\release ( mkdir build\experimental\release )
|
||||
IF NOT EXIST build\experimental\release\x86 ( mkdir build\experimental\release\x86 )
|
||||
IF NOT EXIST build\experimental\release\x64 ( mkdir build\experimental\release\x64 )
|
||||
IF EXIST build\experimental\release\x86\*.* ( DEL /F /S /Q build\experimental\release\x86\*.* )
|
||||
IF EXIST build\experimental\release\x64\*.* ( DEL /F /S /Q build\experimental\release\x64\*.* )
|
||||
|
||||
IF NOT EXIST release\experimental ( mkdir release\experimental )
|
||||
IF EXIST release\experimental\*.* ( DEL /F /S /Q release\experimental\*.* )
|
||||
IF NOT "%1" == "" ( SET JOB_COUNT=%~1 )
|
||||
|
||||
call build_set_protobuf_directories.bat
|
||||
SET SKIP_EXPERIMENTAL_STEAMCLIENT_BUILD=1
|
||||
SET SKIP_STEAMCLIENT_LOADER=1
|
||||
|
||||
setlocal
|
||||
"%PROTOC_X86_EXE%" -I.\dll\ --cpp_out=.\dll\ .\dll\net.proto
|
||||
call build_env_x86.bat
|
||||
SET OLD_DIR=%cd%
|
||||
cd "build\experimental\release\x86"
|
||||
cl %OLD_DIR%/dll/rtlgenrandom.c %OLD_DIR%/dll/rtlgenrandom.def
|
||||
cl /LD /DEMU_RELEASE_BUILD /DEMU_EXPERIMENTAL_BUILD /DCONTROLLER_SUPPORT /DEMU_OVERLAY /DNDEBUG /I%OLD_DIR%/ImGui /I%OLD_DIR%/%PROTOBUF_X86_DIRECTORY%\include\ /I%OLD_DIR%/overlay_experimental %OLD_DIR%/dll/*.cpp %OLD_DIR%/dll/*.cc %OLD_DIR%/detours/*.cpp %OLD_DIR%/controller/gamepad.c %OLD_DIR%/ImGui/*.cpp %OLD_DIR%/ImGui/backends/imgui_impl_dx*.cpp %OLD_DIR%/ImGui/backends/imgui_impl_win32.cpp %OLD_DIR%/ImGui/backends/imgui_impl_vulkan.cpp %OLD_DIR%/ImGui/backends/imgui_impl_opengl3.cpp %OLD_DIR%/ImGui/backends/imgui_win_shader_blobs.cpp %OLD_DIR%/overlay_experimental/*.cpp %OLD_DIR%/overlay_experimental/windows/*.cpp %OLD_DIR%/overlay_experimental/System/*.cpp "%OLD_DIR%/%PROTOBUF_X86_LIBRARY%" opengl32.lib Iphlpapi.lib Ws2_32.lib rtlgenrandom.lib Shell32.lib Winmm.lib /EHsc /MP12 /Ox /link /debug:none /OUT:%OLD_DIR%\release\experimental\steam_api.dll
|
||||
cl /LD /DEMU_RELEASE_BUILD /DEMU_EXPERIMENTAL_BUILD /DNDEBUG %OLD_DIR%/steamclient.cpp /EHsc /MP4 /Ox /link /OUT:%OLD_DIR%\release\experimental\steamclient.dll
|
||||
cd %OLD_DIR%
|
||||
endlocal
|
||||
|
||||
setlocal
|
||||
"%PROTOC_X64_EXE%" -I.\dll\ --cpp_out=.\dll\ .\dll\net.proto
|
||||
call build_env_x64.bat
|
||||
SET OLD_DIR=%cd%
|
||||
cd "%OLD_DIR%\build\experimental\release\x64"
|
||||
cl %OLD_DIR%/dll/rtlgenrandom.c %OLD_DIR%/dll/rtlgenrandom.def
|
||||
cl /LD /DEMU_RELEASE_BUILD /DEMU_EXPERIMENTAL_BUILD /DCONTROLLER_SUPPORT /DEMU_OVERLAY /DNDEBUG /I%OLD_DIR%/ImGui /I%OLD_DIR%/%PROTOBUF_X64_DIRECTORY%\include\ /I%OLD_DIR%/overlay_experimental %OLD_DIR%/dll/*.cpp %OLD_DIR%/dll/*.cc %OLD_DIR%/detours/*.cpp %OLD_DIR%/controller/gamepad.c %OLD_DIR%/ImGui/*.cpp %OLD_DIR%/ImGui/backends/imgui_impl_dx*.cpp %OLD_DIR%/ImGui/backends/imgui_impl_win32.cpp %OLD_DIR%/ImGui/backends/imgui_impl_vulkan.cpp %OLD_DIR%/ImGui/backends/imgui_impl_opengl3.cpp %OLD_DIR%/ImGui/backends/imgui_win_shader_blobs.cpp %OLD_DIR%/overlay_experimental/*.cpp %OLD_DIR%/overlay_experimental/windows/*.cpp %OLD_DIR%/overlay_experimental/System/*.cpp "%OLD_DIR%/%PROTOBUF_X64_LIBRARY%" opengl32.lib Iphlpapi.lib Ws2_32.lib rtlgenrandom.lib Shell32.lib Winmm.lib /EHsc /MP12 /Ox /link /debug:none /OUT:%OLD_DIR%\release\experimental\steam_api64.dll
|
||||
cl /LD /DEMU_RELEASE_BUILD /DEMU_EXPERIMENTAL_BUILD /DNDEBUG %OLD_DIR%/steamclient.cpp /EHsc /MP4 /Ox /link /OUT:%OLD_DIR%\release\experimental\steamclient64.dll
|
||||
cd %OLD_DIR%
|
||||
copy Readme_experimental.txt release\experimental\Readme.txt
|
||||
endlocal
|
||||
call build_win_release_experimental_steamclient.bat
|
||||
|
@ -1,38 +1,141 @@
|
||||
@echo off
|
||||
cd /d "%~dp0"
|
||||
IF NOT EXIST build ( mkdir build )
|
||||
IF NOT EXIST build\experimental ( mkdir build\experimental )
|
||||
IF NOT EXIST build\experimental\steamclient ( mkdir build\experimental\steamclient )
|
||||
IF NOT EXIST build\experimental\steamclient\release ( mkdir build\experimental\steamclient\release )
|
||||
IF NOT EXIST build\experimental\steamclient\release\x86 ( mkdir build\experimental\steamclient\release\x86 )
|
||||
IF NOT EXIST build\experimental\steamclient\release\x64 ( mkdir build\experimental\steamclient\release\x64 )
|
||||
|
||||
SET OLD_DIR=%cd%
|
||||
|
||||
IF NOT "%1" == "" ( SET JOB_COUNT=%~1 )
|
||||
|
||||
IF NOT DEFINED BUILT_ALL_DEPS ( call generate_all_deps.bat )
|
||||
|
||||
IF EXIST build\experimental\steamclient\release\x86\*.* ( DEL /F /S /Q build\experimental\steamclient\release\x86\*.* )
|
||||
IF EXIST build\experimental\steamclient\release\x64\*.* ( DEL /F /S /Q build\experimental\steamclient\release\x64\*.* )
|
||||
|
||||
IF NOT EXIST release\experimental_steamclient ( mkdir release\experimental_steamclient )
|
||||
IF EXIST release\experimental_steamclient\*.* ( DEL /F /S /Q release\experimental_steamclient\*.* )
|
||||
|
||||
call build_set_protobuf_directories.bat
|
||||
|
||||
setlocal
|
||||
|
||||
IF DEFINED SKIP_X86 GOTO LK_X64
|
||||
|
||||
"%PROTOC_X86_EXE%" -I.\dll\ --cpp_out=.\dll\ .\dll\net.proto
|
||||
call build_env_x86.bat
|
||||
SET OLD_DIR=%cd%
|
||||
cd "build\experimental\steamclient\release\x86"
|
||||
cl %OLD_DIR%/dll/rtlgenrandom.c %OLD_DIR%/dll/rtlgenrandom.def
|
||||
cl /LD /DEMU_RELEASE_BUILD /DEMU_EXPERIMENTAL_BUILD /DSTEAMCLIENT_DLL /DCONTROLLER_SUPPORT /DEMU_OVERLAY /I%OLD_DIR%/ImGui /DNDEBUG /I%OLD_DIR%/%PROTOBUF_X86_DIRECTORY%\include\ /I%OLD_DIR%/overlay_experimental %OLD_DIR%/dll/*.cpp %OLD_DIR%/dll/*.cc %OLD_DIR%/detours/*.cpp %OLD_DIR%/controller/gamepad.c %OLD_DIR%/ImGui/*.cpp %OLD_DIR%/ImGui/backends/imgui_impl_dx*.cpp %OLD_DIR%/ImGui/backends/imgui_impl_win32.cpp %OLD_DIR%/ImGui/backends/imgui_impl_vulkan.cpp %OLD_DIR%/ImGui/backends/imgui_impl_opengl3.cpp %OLD_DIR%/ImGui/backends/imgui_win_shader_blobs.cpp %OLD_DIR%/overlay_experimental/*.cpp %OLD_DIR%/overlay_experimental/windows/*.cpp %OLD_DIR%/overlay_experimental/System/*.cpp "%OLD_DIR%/%PROTOBUF_X86_LIBRARY%" opengl32.lib Iphlpapi.lib Ws2_32.lib rtlgenrandom.lib Shell32.lib Winmm.lib /EHsc /MP12 /Ox /link /debug:none /OUT:%OLD_DIR%\release\experimental_steamclient\steamclient.dll
|
||||
cl %OLD_DIR%/steamclient_loader/*.cpp advapi32.lib user32.lib /EHsc /MP12 /Ox /link /debug:none /OUT:%OLD_DIR%\release\experimental_steamclient\steamclient_loader_x32.exe
|
||||
|
||||
REM Non-STEAMCLIENT_DLL release sc_deps.
|
||||
cd "%OLD_DIR%\build\experimental_steamclient\release\x86\sc_deps"
|
||||
cl /c @%CDS_DIR%\RELEASE.BLD @%CDS_DIR%\PROTOBUF_X86.BLD @%CDS_DIR%\SC_DEPS.BLD
|
||||
IF EXIST %CDS_DIR%\RELEASE_SC_DEPS_X86.LKS ( DEL /F /Q %CDS_DIR%\RELEASE_SC_DEPS_X86.LKS )
|
||||
where "*.obj" > %CDS_DIR%\RELEASE_SC_DEPS_X86.LKS
|
||||
|
||||
IF DEFINED SKIP_EXPERIMENTAL_BUILD GOTO LK_EXP_STEAMCLIENT_DLL_X86
|
||||
|
||||
REM Link Non-STEAMCLIENT_DLL release steam_api.dll.
|
||||
cd "%OLD_DIR%\build\experimental\release\x86\"
|
||||
IF EXIST %CDS_DIR%\RELEASE_STEAMAPI_NON_X86.LKS ( DEL /F /Q %CDS_DIR%\RELEASE_STEAMAPI_NON_X86.LKS )
|
||||
echo /link /OUT:%OLD_DIR%\release\experimental\steam_api.dll > %CDS_DIR%\RELEASE_STEAMAPI_NON_X86.LKS
|
||||
IF NOT EXIST %OLD_DIR%\CI_BUILD.TAG ( echo /link /PDB:%OLD_DIR%\release\experimental\steam_api.pdb >> %CDS_DIR%\RELEASE_STEAMAPI_NON_X86.LKS )
|
||||
cl /LD @%CDS_DIR%\RELEASE.LKS @%CDS_DIR%\PROTOBUF_X86.LKS @%CDS_DIR%\EXPERIMENTAL.BLD @%CDS_DIR%\EXPERIMENTAL.LKS @%CDS_DIR%\RELEASE_ALL_DEPS_X86.LKS @%CDS_DIR%\RELEASE_SC_DEPS_X86.LKS @%CDS_DIR%\RELEASE_STEAMAPI_NON_X86.LKS
|
||||
|
||||
:LK_EXP_STEAMCLIENT_DLL_X86
|
||||
|
||||
IF DEFINED SKIP_EXPERIMENTAL_STEAMCLIENT_BUILD GOTO LK_STEAMCLIENT_DLL_X86
|
||||
|
||||
REM Link STEAMCLIENT_DLL release steamclient.dll
|
||||
cd "%OLD_DIR%\build\experimental_steamclient\release\x86"
|
||||
IF EXIST %CDS_DIR%\RELEASE_STEAMCLIENT_X86.LKS ( DEL /F /Q %CDS_DIR%\RELEASE_STEAMCLIENT_X86.LKS )
|
||||
echo /link /OUT:%OLD_DIR%\release\experimental_steamclient\steamclient.dll > %CDS_DIR%\RELEASE_STEAMCLIENT_X86.LKS
|
||||
IF NOT EXIST %OLD_DIR%\CI_BUILD.TAG ( echo /link /PDB:%OLD_DIR%\release\experimental_steamclient\steamclient.pdb >> %CDS_DIR%\RELEASE_STEAMCLIENT_X86.LKS )
|
||||
cl /LD @%CDS_DIR%\RELEASE.LKS @%CDS_DIR%\PROTOBUF_X86.LKS @%CDS_DIR%\EXPERIMENTAL_STEAMCLIENT.LKS @%CDS_DIR%\RELEASE_ALL_DEPS_X86.LKS @%CDS_DIR%\RELEASE_SC_DEPS_X86.LKS @%CDS_DIR%\RELEASE_STEAMCLIENT_X86.LKS
|
||||
|
||||
:LK_STEAMCLIENT_DLL_X86
|
||||
|
||||
IF DEFINED SKIP_EXPERIMENTAL_BUILD GOTO LK_STEAMCLIENT_LOADER_X86
|
||||
|
||||
REM Link Non-STEAMCLIENT_DLL release steamclient.dll.
|
||||
cd "%OLD_DIR%\build\experimental\release\x86\"
|
||||
IF EXIST %CDS_DIR%\RELEASE_STEAMCLIENT_NON_X86.LKS ( DEL /F /Q %CDS_DIR%\RELEASE_STEAMCLIENT_NON_X86.LKS )
|
||||
echo /link /OUT:%OLD_DIR%\release\experimental\steamclient.dll > %CDS_DIR%\RELEASE_STEAMCLIENT_NON_X86.LKS
|
||||
IF NOT EXIST %OLD_DIR%\CI_BUILD.TAG ( echo /link /PDB:%OLD_DIR%\release\experimental\steamclient.pdb >> %CDS_DIR%\RELEASE_STEAMCLIENT_NON_X86.LKS )
|
||||
cl /LD @%CDS_DIR%\RELEASE.LKS @%CDS_DIR%\STEAMCLIENT.BLD @%CDS_DIR%\RELEASE_STEAMCLIENT_NON_X86.LKS
|
||||
|
||||
:LK_STEAMCLIENT_LOADER_X86
|
||||
|
||||
IF DEFINED SKIP_STEAMCLIENT_LOADER GOTO LK_X64
|
||||
|
||||
REM Build steamclient_loader release x86.
|
||||
cd "%OLD_DIR%\build\experimental_steamclient\steamclient_loader\release\x86"
|
||||
cl /c @%CDS_DIR%\RELEASE.BLD @%CDS_DIR%\STEAMCLIENT_LOADER.BLD
|
||||
IF EXIST %CDS_DIR%\RELEASE_STEAMCLIENT_LOADER_X86.LKS ( DEL /F /Q %CDS_DIR%\RELEASE_STEAMCLIENT_LOADER_X86.LKS )
|
||||
where "*.obj" > %CDS_DIR%\RELEASE_STEAMCLIENT_LOADER_X86.LKS
|
||||
echo /link /OUT:%OLD_DIR%\release\experimental_steamclient\steamclient_loader_x32.exe >> %CDS_DIR%\RELEASE_STEAMCLIENT_LOADER_X86.LKS
|
||||
IF NOT EXIST %OLD_DIR%\CI_BUILD.TAG ( echo /link /PDB:%OLD_DIR%\release\experimental_steamclient\steamclient_loader_x32.pdb >> %CDS_DIR%\RELEASE_STEAMCLIENT_LOADER_X86.LKS )
|
||||
cl @%CDS_DIR%\RELEASE.LKS @%CDS_DIR%\STEAMCLIENT_LOADER.LKS @%CDS_DIR%\RELEASE_STEAMCLIENT_LOADER_X86.LKS
|
||||
cd %OLD_DIR%
|
||||
copy steamclient_loader\ColdClientLoader.ini release\experimental_steamclient\
|
||||
|
||||
:LK_X64
|
||||
|
||||
endlocal
|
||||
|
||||
setlocal
|
||||
|
||||
IF DEFINED SKIP_X64 GOTO LK_END
|
||||
|
||||
"%PROTOC_X64_EXE%" -I.\dll\ --cpp_out=.\dll\ .\dll\net.proto
|
||||
call build_env_x64.bat
|
||||
SET OLD_DIR=%cd%
|
||||
cd "build\experimental\steamclient\release\x64"
|
||||
cl %OLD_DIR%/dll/rtlgenrandom.c %OLD_DIR%/dll/rtlgenrandom.def
|
||||
cl /LD /DEMU_RELEASE_BUILD /DEMU_EXPERIMENTAL_BUILD /DSTEAMCLIENT_DLL /DCONTROLLER_SUPPORT /DEMU_OVERLAY /I%OLD_DIR%/ImGui /DNDEBUG /I%OLD_DIR%/%PROTOBUF_X64_DIRECTORY%\include\ /I%OLD_DIR%/overlay_experimental %OLD_DIR%/dll/*.cpp %OLD_DIR%/dll/*.cc %OLD_DIR%/detours/*.cpp %OLD_DIR%/controller/gamepad.c %OLD_DIR%/ImGui/*.cpp %OLD_DIR%/ImGui/backends/imgui_impl_dx*.cpp %OLD_DIR%/ImGui/backends/imgui_impl_win32.cpp %OLD_DIR%/ImGui/backends/imgui_impl_vulkan.cpp %OLD_DIR%/ImGui/backends/imgui_impl_opengl3.cpp %OLD_DIR%/ImGui/backends/imgui_win_shader_blobs.cpp %OLD_DIR%/overlay_experimental/*.cpp %OLD_DIR%/overlay_experimental/windows/*.cpp %OLD_DIR%/overlay_experimental/System/*.cpp "%OLD_DIR%/%PROTOBUF_X64_LIBRARY%" opengl32.lib Iphlpapi.lib Ws2_32.lib rtlgenrandom.lib Shell32.lib Winmm.lib /EHsc /MP12 /Ox /link /debug:none /OUT:%OLD_DIR%\release\experimental_steamclient\steamclient64.dll
|
||||
cl %OLD_DIR%/steamclient_loader/*.cpp advapi32.lib user32.lib /EHsc /MP12 /Ox /link /debug:none /OUT:%OLD_DIR%\release\experimental_steamclient\steamclient_loader_x64.exe
|
||||
|
||||
REM Non-STEAMCLIENT_DLL release sc_deps.
|
||||
cd "%OLD_DIR%\build\experimental_steamclient\release\x64\sc_deps"
|
||||
cl /c @%CDS_DIR%\RELEASE.BLD @%CDS_DIR%\PROTOBUF_X64.BLD @%CDS_DIR%\SC_DEPS.BLD
|
||||
IF EXIST %CDS_DIR%\RELEASE_SC_DEPS_X64.LKS ( DEL /F /Q %CDS_DIR%\RELEASE_SC_DEPS_X64.LKS )
|
||||
where "*.obj" > %CDS_DIR%\RELEASE_SC_DEPS_X64.LKS
|
||||
|
||||
IF DEFINED SKIP_EXPERIMENTAL_BUILD GOTO LK_EXP_STEAMCLIENT_DLL_X64
|
||||
|
||||
REM Link Non-STEAMCLIENT_DLL release steam_api64.dll.
|
||||
cd "%OLD_DIR%\build\experimental\release\x64\"
|
||||
IF EXIST %CDS_DIR%\RELEASE_STEAMAPI_NON_X64.LKS ( DEL /F /Q %CDS_DIR%\RELEASE_STEAMAPI_NON_X64.LKS )
|
||||
echo /link /OUT:%OLD_DIR%\release\experimental\steam_api64.dll > %CDS_DIR%\RELEASE_STEAMAPI_NON_X64.LKS
|
||||
IF NOT EXIST %OLD_DIR%\CI_BUILD.TAG ( echo /link /PDB:%OLD_DIR%\release\experimental\steam_api64.pdb >> %CDS_DIR%\RELEASE_STEAMAPI_NON_X64.LKS )
|
||||
cl /LD @%CDS_DIR%\RELEASE.LKS @%CDS_DIR%\PROTOBUF_X64.LKS @%CDS_DIR%\EXPERIMENTAL.BLD @%CDS_DIR%\EXPERIMENTAL.LKS @%CDS_DIR%\RELEASE_ALL_DEPS_X64.LKS @%CDS_DIR%\RELEASE_SC_DEPS_X64.LKS @%CDS_DIR%\RELEASE_STEAMAPI_NON_X64.LKS
|
||||
|
||||
:LK_EXP_STEAMCLIENT_DLL_X64
|
||||
|
||||
IF DEFINED SKIP_EXPERIMENTAL_STEAMCLIENT_BUILD GOTO LK_STEAMCLIENT_DLL_X64
|
||||
|
||||
REM Link STEAMCLIENT_DLL release steamclient64.dll
|
||||
cd "%OLD_DIR%\build\experimental_steamclient\release\x64"
|
||||
IF EXIST %CDS_DIR%\RELEASE_STEAMCLIENT_X64.LKS ( DEL /F /Q %CDS_DIR%\RELEASE_STEAMCLIENT_X64.LKS )
|
||||
echo /link /OUT:%OLD_DIR%\release\experimental_steamclient\steamclient64.dll > %CDS_DIR%\RELEASE_STEAMCLIENT_X64.LKS
|
||||
IF NOT EXIST %OLD_DIR%\CI_BUILD.TAG ( echo /link /PDB:%OLD_DIR%\release\experimental_steamclient\steamclient64.pdb >> %CDS_DIR%\RELEASE_STEAMCLIENT_X64.LKS )
|
||||
cl /LD @%CDS_DIR%\RELEASE.LKS @%CDS_DIR%\PROTOBUF_X64.LKS @%CDS_DIR%\EXPERIMENTAL_STEAMCLIENT.LKS @%CDS_DIR%\RELEASE_ALL_DEPS_X64.LKS @%CDS_DIR%\RELEASE_SC_DEPS_X64.LKS @%CDS_DIR%\RELEASE_STEAMCLIENT_X64.LKS
|
||||
|
||||
:LK_STEAMCLIENT_DLL_X64
|
||||
|
||||
IF DEFINED SKIP_EXPERIMENTAL_BUILD GOTO LK_STEAMCLIENT_LOADER_X64
|
||||
|
||||
REM Link Non-STEAMCLIENT_DLL release steamclient64.dll.
|
||||
cd "%OLD_DIR%\build\experimental\release\x64\"
|
||||
IF EXIST %CDS_DIR%\RELEASE_STEAMCLIENT_NON_X64.LKS ( DEL /F /Q %CDS_DIR%\RELEASE_STEAMCLIENT_NON_X64.LKS )
|
||||
echo /link /OUT:%OLD_DIR%\release\experimental\steamclient64.dll > %CDS_DIR%\RELEASE_STEAMCLIENT_NON_X64.LKS
|
||||
IF NOT EXIST %OLD_DIR%\CI_BUILD.TAG ( echo /link /PDB:%OLD_DIR%\release\experimental\steamclient64.pdb >> %CDS_DIR%\RELEASE_STEAMCLIENT_NON_X64.LKS )
|
||||
cl /LD @%CDS_DIR%\RELEASE.LKS @%CDS_DIR%\STEAMCLIENT.BLD @%CDS_DIR%\RELEASE_STEAMCLIENT_NON_X64.LKS
|
||||
|
||||
:LK_STEAMCLIENT_LOADER_X64
|
||||
|
||||
IF DEFINED SKIP_STEAMCLIENT_LOADER GOTO LK_END
|
||||
|
||||
REM Build steamclient_loader release x64.
|
||||
cd "%OLD_DIR%\build\experimental_steamclient\steamclient_loader\release\x64"
|
||||
cl /c @%CDS_DIR%\RELEASE.BLD @%CDS_DIR%\STEAMCLIENT_LOADER.BLD
|
||||
IF EXIST %CDS_DIR%\RELEASE_STEAMCLIENT_LOADER_X64.LKS ( DEL /F /Q %CDS_DIR%\RELEASE_STEAMCLIENT_LOADER_X64.LKS )
|
||||
where "*.obj" > %CDS_DIR%\RELEASE_STEAMCLIENT_LOADER_X64.LKS
|
||||
echo /link /OUT:%OLD_DIR%\release\experimental_steamclient\steamclient_loader_x64.exe >> %CDS_DIR%\RELEASE_STEAMCLIENT_LOADER_X64.LKS
|
||||
IF NOT EXIST %OLD_DIR%\CI_BUILD.TAG ( echo /link /PDB:%OLD_DIR%\release\experimental_steamclient\steamclient_loader_x64.pdb >> %CDS_DIR%\RELEASE_STEAMCLIENT_LOADER_X64.LKS )
|
||||
cl @%CDS_DIR%\RELEASE.LKS @%CDS_DIR%\STEAMCLIENT_LOADER.LKS @%CDS_DIR%\RELEASE_STEAMCLIENT_LOADER_X64.LKS
|
||||
cd %OLD_DIR%
|
||||
|
||||
:LK_END
|
||||
|
||||
endlocal
|
||||
|
||||
copy Readme_experimental.txt release\experimental\Readme.txt
|
||||
copy steamclient_loader\ColdClientLoader.ini release\experimental_steamclient\
|
||||
copy Readme_experimental_steamclient.txt release\experimental_steamclient\Readme.txt
|
||||
endlocal
|
61
generate_all_deps.bat
Normal file
61
generate_all_deps.bat
Normal file
@ -0,0 +1,61 @@
|
||||
@echo off
|
||||
cd /d "%~dp0"
|
||||
|
||||
call generate_build_win.bat
|
||||
|
||||
IF EXIST build\all_deps\debug\x86\*.* ( DEL /F /S /Q build\all_deps\debug\x86\*.* )
|
||||
IF EXIST build\all_deps\debug\x64\*.* ( DEL /F /S /Q build\all_deps\debug\x64\*.* )
|
||||
IF EXIST build\all_deps\release\x86\*.* ( DEL /F /S /Q build\all_deps\release\x86\*.* )
|
||||
IF EXIST build\all_deps\release\x64\*.* ( DEL /F /S /Q build\all_deps\release\x64\*.* )
|
||||
|
||||
call build_set_protobuf_directories.bat
|
||||
|
||||
setlocal
|
||||
"%PROTOC_X86_EXE%" -I.\dll\ --cpp_out=.\dll\ .\dll\net.proto
|
||||
call build_env_x86.bat
|
||||
SET OLD_DIR=%cd%
|
||||
cd "build\all_deps\debug\x86"
|
||||
cl @%CDS_DIR%/RTLGENRANDOM.BLD
|
||||
cl /c @%CDS_DIR%/DEBUG.BLD @%CDS_DIR%/PROTOBUF_X86.BLD @%CDS_DIR%\ALL_DEPS.BLD
|
||||
IF EXIST %CDS_DIR%\DEBUG_ALL_DEPS_X86.LKS ( DEL /F /Q %CDS_DIR%\DEBUG_ALL_DEPS_X86.LKS )
|
||||
where "*.obj" > %CDS_DIR%\DEBUG_ALL_DEPS_X86.LKS
|
||||
cd %OLD_DIR%
|
||||
endlocal
|
||||
|
||||
setlocal
|
||||
"%PROTOC_X64_EXE%" -I.\dll\ --cpp_out=.\dll\ .\dll\net.proto
|
||||
call build_env_x64.bat
|
||||
SET OLD_DIR=%cd%
|
||||
cd "build\all_deps\debug\x64"
|
||||
cl @%CDS_DIR%/RTLGENRANDOM.BLD
|
||||
cl /c @%CDS_DIR%/DEBUG.BLD @%CDS_DIR%/PROTOBUF_X64.BLD @%CDS_DIR%\ALL_DEPS.BLD
|
||||
IF EXIST %CDS_DIR%\DEBUG_ALL_DEPS_X64.LKS ( DEL /F /Q %CDS_DIR%\DEBUG_ALL_DEPS_X64.LKS )
|
||||
where "*.obj" > %CDS_DIR%\DEBUG_ALL_DEPS_X64.LKS
|
||||
cd %OLD_DIR%
|
||||
endlocal
|
||||
|
||||
setlocal
|
||||
"%PROTOC_X86_EXE%" -I.\dll\ --cpp_out=.\dll\ .\dll\net.proto
|
||||
call build_env_x86.bat
|
||||
SET OLD_DIR=%cd%
|
||||
cd "build\all_deps\release\x86"
|
||||
cl @%CDS_DIR%/RTLGENRANDOM.BLD
|
||||
cl /c @%CDS_DIR%/RELEASE.BLD @%CDS_DIR%/PROTOBUF_X86.BLD @%CDS_DIR%\ALL_DEPS.BLD
|
||||
IF EXIST %CDS_DIR%\RELEASE_ALL_DEPS_X86.LKS ( DEL /F /Q %CDS_DIR%\RELEASE_ALL_DEPS_X86.LKS )
|
||||
where "*.obj" > %CDS_DIR%\RELEASE_ALL_DEPS_X86.LKS
|
||||
cd %OLD_DIR%
|
||||
endlocal
|
||||
|
||||
setlocal
|
||||
"%PROTOC_X64_EXE%" -I.\dll\ --cpp_out=.\dll\ .\dll\net.proto
|
||||
call build_env_x64.bat
|
||||
SET OLD_DIR=%cd%
|
||||
cd "build\all_deps\release\x64"
|
||||
cl @%CDS_DIR%/RTLGENRANDOM.BLD
|
||||
cl /c @%CDS_DIR%/RELEASE.BLD @%CDS_DIR%/PROTOBUF_X64.BLD @%CDS_DIR%\ALL_DEPS.BLD
|
||||
IF EXIST %CDS_DIR%\RELEASE_ALL_DEPS_X64.LKS ( DEL /F /Q %CDS_DIR%\RELEASE_ALL_DEPS_X64.LKS )
|
||||
where "*.obj" > %CDS_DIR%\RELEASE_ALL_DEPS_X64.LKS
|
||||
cd %OLD_DIR%
|
||||
endlocal
|
||||
|
||||
SET BUILT_ALL_DEPS=1
|
414
generate_build_win.bat
Normal file
414
generate_build_win.bat
Normal file
@ -0,0 +1,414 @@
|
||||
@echo off
|
||||
REM Should be called from the root of the repo.
|
||||
|
||||
REM Make build and output dirs.
|
||||
IF NOT EXIST build ( mkdir build )
|
||||
IF NOT EXIST build\cmds ( mkdir build\cmds )
|
||||
IF NOT EXIST build\debug ( mkdir build\debug )
|
||||
IF NOT EXIST build\release ( mkdir build\release )
|
||||
IF NOT EXIST build\all_deps ( mkdir build\all_deps )
|
||||
IF NOT EXIST build\all_deps\debug ( mkdir build\all_deps\debug )
|
||||
IF NOT EXIST build\all_deps\release ( mkdir build\all_deps\release )
|
||||
IF NOT EXIST build\experimental ( mkdir build\experimental )
|
||||
IF NOT EXIST build\experimental\debug ( mkdir build\experimental\debug )
|
||||
IF NOT EXIST build\experimental\release ( mkdir build\experimental\release )
|
||||
IF NOT EXIST build\experimental_steamclient ( mkdir build\experimental_steamclient )
|
||||
IF NOT EXIST build\experimental_steamclient\debug ( mkdir build\experimental_steamclient\debug )
|
||||
IF NOT EXIST build\experimental_steamclient\release ( mkdir build\experimental_steamclient\release )
|
||||
IF NOT EXIST build\experimental_steamclient\steamclient_loader ( mkdir build\experimental_steamclient\steamclient_loader )
|
||||
IF NOT EXIST build\experimental_steamclient\steamclient_loader\debug ( mkdir build\experimental_steamclient\steamclient_loader\debug )
|
||||
IF NOT EXIST build\experimental_steamclient\steamclient_loader\release ( mkdir build\experimental_steamclient\steamclient_loader\release )
|
||||
IF NOT EXIST build\lobby_connect\debug ( mkdir build\lobby_connect\debug )
|
||||
IF NOT EXIST build\lobby_connect\release ( mkdir build\lobby_connect\release )
|
||||
IF NOT EXIST build\release\tools ( mkdir build\release\tools )
|
||||
IF NOT EXIST build\release\tools\debug ( mkdir build\release\tools\debug )
|
||||
IF NOT EXIST build\release\tools\release ( mkdir build\release\tools\release )
|
||||
|
||||
IF NOT EXIST build\debug\x86 ( mkdir build\debug\x86 )
|
||||
IF NOT EXIST build\debug\x64 ( mkdir build\debug\x64 )
|
||||
IF NOT EXIST build\release\x86 ( mkdir build\release\x86 )
|
||||
IF NOT EXIST build\release\x64 ( mkdir build\release\x64 )
|
||||
|
||||
IF NOT EXIST build\all_deps\debug\x86 ( mkdir build\all_deps\debug\x86 )
|
||||
IF NOT EXIST build\all_deps\debug\x64 ( mkdir build\all_deps\debug\x64 )
|
||||
IF NOT EXIST build\all_deps\release\x86 ( mkdir build\all_deps\release\x86 )
|
||||
IF NOT EXIST build\all_deps\release\x64 ( mkdir build\all_deps\release\x64 )
|
||||
|
||||
IF NOT EXIST build\experimental\debug\x86 ( mkdir build\experimental\debug\x86 )
|
||||
IF NOT EXIST build\experimental\debug\x64 ( mkdir build\experimental\debug\x64 )
|
||||
IF NOT EXIST build\experimental\release\x86 ( mkdir build\experimental\release\x86 )
|
||||
IF NOT EXIST build\experimental\release\x64 ( mkdir build\experimental\release\x64 )
|
||||
|
||||
IF NOT EXIST build\experimental_steamclient\debug\x86 ( mkdir build\experimental_steamclient\debug\x86 )
|
||||
IF NOT EXIST build\experimental_steamclient\debug\x64 ( mkdir build\experimental_steamclient\debug\x64 )
|
||||
IF NOT EXIST build\experimental_steamclient\release\x86 ( mkdir build\experimental_steamclient\release\x86 )
|
||||
IF NOT EXIST build\experimental_steamclient\release\x64 ( mkdir build\experimental_steamclient\release\x64 )
|
||||
IF NOT EXIST build\experimental_steamclient\debug\x86\deps ( mkdir build\experimental_steamclient\debug\x86\deps )
|
||||
IF NOT EXIST build\experimental_steamclient\debug\x64\deps ( mkdir build\experimental_steamclient\debug\x64\deps )
|
||||
IF NOT EXIST build\experimental_steamclient\release\x86\deps ( mkdir build\experimental_steamclient\release\x86\deps )
|
||||
IF NOT EXIST build\experimental_steamclient\release\x64\deps ( mkdir build\experimental_steamclient\release\x64\deps )
|
||||
IF NOT EXIST build\experimental_steamclient\debug\x86\sc_deps ( mkdir build\experimental_steamclient\debug\x86\sc_deps )
|
||||
IF NOT EXIST build\experimental_steamclient\debug\x64\sc_deps ( mkdir build\experimental_steamclient\debug\x64\sc_deps )
|
||||
IF NOT EXIST build\experimental_steamclient\release\x86\sc_deps ( mkdir build\experimental_steamclient\release\x86\sc_deps )
|
||||
IF NOT EXIST build\experimental_steamclient\release\x64\sc_deps ( mkdir build\experimental_steamclient\release\x64\sc_deps )
|
||||
|
||||
IF NOT EXIST build\experimental_steamclient\steamclient_loader\debug\x86 ( mkdir build\experimental_steamclient\steamclient_loader\debug\x86 )
|
||||
IF NOT EXIST build\experimental_steamclient\steamclient_loader\debug\x64 ( mkdir build\experimental_steamclient\steamclient_loader\debug\x64 )
|
||||
IF NOT EXIST build\experimental_steamclient\steamclient_loader\release\x86 ( mkdir build\experimental_steamclient\steamclient_loader\release\x86 )
|
||||
IF NOT EXIST build\experimental_steamclient\steamclient_loader\release\x64 ( mkdir build\experimental_steamclient\steamclient_loader\release\x64 )
|
||||
|
||||
IF NOT EXIST build\lobby_connect\debug\x86 ( mkdir build\lobby_connect\debug\x86 )
|
||||
IF NOT EXIST build\lobby_connect\debug\x64 ( mkdir build\lobby_connect\debug\x64 )
|
||||
IF NOT EXIST build\lobby_connect\release\x86 ( mkdir build\lobby_connect\release\x86 )
|
||||
IF NOT EXIST build\lobby_connect\release\x64 ( mkdir build\lobby_connect\release\x64 )
|
||||
IF NOT EXIST build\release\tools\debug\x86 ( mkdir build\release\tools\debug\x86 )
|
||||
IF NOT EXIST build\release\tools\debug\x64 ( mkdir build\release\tools\debug\x64 )
|
||||
IF NOT EXIST build\release\tools\release\x86 ( mkdir build\release\tools\release\x86 )
|
||||
IF NOT EXIST build\release\tools\release\x64 ( mkdir build\release\tools\release\x64 )
|
||||
|
||||
IF NOT EXIST debug ( mkdir debug )
|
||||
IF NOT EXIST debug\experimental ( mkdir debug\experimental )
|
||||
IF NOT EXIST debug\experimental_steamclient ( mkdir debug\experimental_steamclient )
|
||||
IF NOT EXIST debug\lobby_connect ( mkdir debug\lobby_connect )
|
||||
IF NOT EXIST debug\tools ( mkdir debug\tools )
|
||||
|
||||
IF NOT EXIST release ( mkdir release )
|
||||
IF NOT EXIST release\experimental ( mkdir release\experimental )
|
||||
IF NOT EXIST release\experimental_steamclient ( mkdir release\experimental_steamclient )
|
||||
IF NOT EXIST release\lobby_connect ( mkdir release\lobby_connect )
|
||||
IF NOT EXIST release\tools ( mkdir release\tools )
|
||||
|
||||
SET CDS_DIR=%cd%\build\cmds
|
||||
|
||||
REM
|
||||
REM Arguments.
|
||||
REM
|
||||
|
||||
REM normal_args.
|
||||
IF EXIST %CDS_DIR%\NORMAL_ARGS.ARG ( DEL /F /S /Q %CDS_DIR%\NORMAL_ARGS.ARG )
|
||||
echo /EHsc > %CDS_DIR%\NORMAL_ARGS.ARG
|
||||
echo /Ox >> %CDS_DIR%\NORMAL_ARGS.ARG
|
||||
|
||||
REM JOB ARGS.
|
||||
IF "%JOB_COUNT%" == "" ( echo /MP1 >> %CDS_DIR%\NORMAL_ARGS.ARG )
|
||||
IF NOT "%JOB_COUNT%" == "" ( echo /MP%JOB_COUNT% >> %CDS_DIR%\NORMAL_ARGS.ARG )
|
||||
|
||||
REM Debug args.
|
||||
IF EXIST %CDS_DIR%\DEBUG.BLD ( DEL /F /S /Q %CDS_DIR%\DEBUG.BLD )
|
||||
IF EXIST %CDS_DIR%\DEBUG.LKS ( DEL /F /S /Q %CDS_DIR%\DEBUG.LKS )
|
||||
|
||||
REM Create empty file. (No BUILD time args currently.)
|
||||
type NUL >> %CDS_DIR%\DEBUG.BLD
|
||||
|
||||
REM DISABLE the PDB builds if we are running on the CI. (It can't build them currently.)
|
||||
IF EXIST %OLD_DIR%\CI_BUILD.TAG ( echo /link /DEBUG:NONE > %CDS_DIR%\DEBUG.LKS )
|
||||
IF NOT EXIST %OLD_DIR%\CI_BUILD.TAG ( echo /link /DEBUG:FULL /OPT:REF /OPT:ICF > %CDS_DIR%\DEBUG.LKS )
|
||||
|
||||
REM Release args.
|
||||
IF EXIST %CDS_DIR%\RELEASE.ARG ( DEL /F /S /Q %CDS_DIR%\RELEASE.ARG )
|
||||
IF EXIST %CDS_DIR%\RELEASE.LKS ( DEL /F /S /Q %CDS_DIR%\RELEASE.LKS )
|
||||
REM Release mode Flags.
|
||||
echo /DEMU_RELEASE_BUILD > %CDS_DIR%\RELEASE.ARG
|
||||
echo /DNDEBUG >> %CDS_DIR%\RELEASE.ARG
|
||||
copy %CDS_DIR%\RELEASE.ARG %CDS_DIR%\RELEASE.BLD
|
||||
type %CDS_DIR%\RELEASE.ARG > %CDS_DIR%\RELEASE.LKS
|
||||
|
||||
REM DISABLE the PDB builds if we are running on the CI. (It can't build them currently.)
|
||||
IF EXIST %OLD_DIR%\CI_BUILD.TAG ( echo /link /DEBUG:NONE > %CDS_DIR%\RELEASE.LKS )
|
||||
IF NOT EXIST %OLD_DIR%\CI_BUILD.TAG ( echo /link /DEBUG:FULL /OPT:REF /OPT:ICF > %CDS_DIR%\RELEASE.LKS )
|
||||
|
||||
REM BASE DLL Flags.
|
||||
IF EXIST %CDS_DIR%\DLL_MAIN_CPP.ARG ( DEL /F /S /Q %CDS_DIR%\DLL_MAIN_CPP.ARG )
|
||||
|
||||
REM EXPERIMENTAL Flags.
|
||||
IF EXIST %CDS_DIR%\EXPERIMENTAL.ARG ( DEL /F /S /Q %CDS_DIR%\EXPERIMENTAL.ARG )
|
||||
echo /DEMU_EXPERIMENTAL_BUILD > %CDS_DIR%\EXPERIMENTAL.ARG
|
||||
echo /DCONTROLLER_SUPPORT >> %CDS_DIR%\EXPERIMENTAL.ARG
|
||||
echo /DEMU_OVERLAY >> %CDS_DIR%\EXPERIMENTAL.ARG
|
||||
|
||||
REM EXPERIMENTAL_STEAMCLIENT Flags.
|
||||
IF EXIST %CDS_DIR%\EXPERIMENTAL_STEAMCLIENT.ARG ( DEL /F /S /Q %CDS_DIR%\EXPERIMENTAL_STEAMCLIENT.ARG )
|
||||
echo /DSTEAMCLIENT_DLL > %CDS_DIR%\EXPERIMENTAL_STEAMCLIENT.ARG
|
||||
|
||||
REM lobby_connect Flags.
|
||||
IF EXIST %CDS_DIR%\LOBBY_CONNECT.ARG ( DEL /F /S /Q %CDS_DIR%\LOBBY_CONNECT.ARG )
|
||||
echo /DNO_DISK_WRITES > %CDS_DIR%\LOBBY_CONNECT.ARG
|
||||
echo /DLOBBY_CONNECT >> %CDS_DIR%\LOBBY_CONNECT.ARG
|
||||
|
||||
REM
|
||||
REM Includes.
|
||||
REM
|
||||
|
||||
REM protobuf.
|
||||
call build_set_protobuf_directories.bat
|
||||
IF EXIST %CDS_DIR%\PROTOBUF_X86.ICD ( DEL /F /S /Q %CDS_DIR%\PROTOBUF_X86.ICD )
|
||||
IF EXIST %CDS_DIR%\PROTOBUF_X64.ICD ( DEL /F /S /Q %CDS_DIR%\PROTOBUF_X64.ICD )
|
||||
setlocal
|
||||
SET TEST_A=%cd%
|
||||
cd %PROTOBUF_X86_DIRECTORY%
|
||||
SET TEST_B=%cd%\include
|
||||
cd %TEST_A%
|
||||
echo /I%TEST_B% > %CDS_DIR%\PROTOBUF_X86.ICD
|
||||
endlocal
|
||||
setlocal
|
||||
SET TEST_A=%cd%
|
||||
cd %PROTOBUF_X64_DIRECTORY%
|
||||
SET TEST_B=%cd%\include
|
||||
cd %TEST_A%
|
||||
echo /I%TEST_B% > %CDS_DIR%\PROTOBUF_X64.ICD
|
||||
endlocal
|
||||
|
||||
REM OVERLAY_EXPERIMENTAL.
|
||||
IF EXIST %CDS_DIR%\OVERLAY_EXPERIMENTAL.ICD ( DEL /F /S /Q %CDS_DIR%\OVERLAY_EXPERIMENTAL.ICD )
|
||||
echo /I%cd%\overlay_experimental > %CDS_DIR%\OVERLAY_EXPERIMENTAL.ICD
|
||||
|
||||
REM IMGUI.
|
||||
IF EXIST %CDS_DIR%\IMGUI.ICD ( DEL /F /S /Q %CDS_DIR%\IMGUI.ICD )
|
||||
echo /I%cd%\ImGui > %CDS_DIR%\IMGUI.ICD
|
||||
|
||||
REM
|
||||
REM Link Libraries.
|
||||
REM
|
||||
|
||||
REM protobuf.
|
||||
IF EXIST %CDS_DIR%\PROTOBUF_X86.OS ( DEL /F /S /Q %CDS_DIR%\PROTOBUF_X86.OS )
|
||||
IF EXIST %CDS_DIR%\PROTOBUF_X64.OS ( DEL /F /S /Q %CDS_DIR%\PROTOBUF_X64.OS )
|
||||
dir /b /s %PROTOBUF_X86_LIBRARY% > %CDS_DIR%\PROTOBUF_X86.OS
|
||||
dir /b /s %PROTOBUF_X64_LIBRARY% > %CDS_DIR%\PROTOBUF_X64.OS
|
||||
|
||||
REM BASE DLL.
|
||||
IF EXIST %CDS_DIR%\DLL_MAIN_CPP.OS ( DEL /F /S /Q %CDS_DIR%\DLL_MAIN_CPP.OS )
|
||||
echo Iphlpapi.lib > %CDS_DIR%\DLL_MAIN_CPP.OS
|
||||
echo Ws2_32.lib >> %CDS_DIR%\DLL_MAIN_CPP.OS
|
||||
echo Shell32.lib >> %CDS_DIR%\DLL_MAIN_CPP.OS
|
||||
|
||||
REM EXPERIMENTAL.
|
||||
IF EXIST %CDS_DIR%\EXPERIMENTAL.OS ( DEL /F /S /Q %CDS_DIR%\EXPERIMENTAL.OS )
|
||||
echo dbghelp.lib >> %CDS_DIR%\EXPERIMENTAL.OS
|
||||
echo Faultrep.lib >> %CDS_DIR%\EXPERIMENTAL.OS
|
||||
echo opengl32.lib >> %CDS_DIR%\EXPERIMENTAL.OS
|
||||
echo Winmm.lib >> %CDS_DIR%\EXPERIMENTAL.OS
|
||||
|
||||
REM steamclient_loader.
|
||||
IF EXIST %CDS_DIR%\STEAMCLIENT_LOADER.OS ( DEL /F /S /Q %CDS_DIR%\STEAMCLIENT_LOADER.OS )
|
||||
echo advapi32.lib > %CDS_DIR%\STEAMCLIENT_LOADER.OS
|
||||
echo user32.lib >> %CDS_DIR%\STEAMCLIENT_LOADER.OS
|
||||
|
||||
REM lobby_connect.
|
||||
IF EXIST %CDS_DIR%\LOBBY_CONNECT.OS ( DEL /F /S /Q %CDS_DIR%\LOBBY_CONNECT.OS )
|
||||
echo Comdlg32.lib > %CDS_DIR%\LOBBY_CONNECT.OS
|
||||
|
||||
REM
|
||||
REM Files.
|
||||
REM
|
||||
|
||||
REM Protobuf.
|
||||
REM Needs to be compiled here (really just needs to exist), as we include it below.
|
||||
"%PROTOC_X86_EXE%" -I.\dll\ --cpp_out=.\dll\ .\dll\net.proto
|
||||
|
||||
REM OVERLAY_EXPERIMENTAL.
|
||||
IF EXIST %CDS_DIR%\OVERLAY_EXPERIMENTAL.FLS ( DEL /F /S /Q %CDS_DIR%\OVERLAY_EXPERIMENTAL.FLS )
|
||||
IF EXIST %CDS_DIR%\OVERLAY_EXPERIMENTAL_SYSTEM.FLS ( DEL /F /S /Q %CDS_DIR%\OVERLAY_EXPERIMENTAL_SYSTEM.FLS )
|
||||
where "%cd%\overlay_experimental\:*.cpp" > %CDS_DIR%\OVERLAY_EXPERIMENTAL.FLS
|
||||
where "%cd%\overlay_experimental\windows\:*.cpp" >> %CDS_DIR%\OVERLAY_EXPERIMENTAL.FLS
|
||||
where "%cd%\overlay_experimental\System\:*.cpp" >> %CDS_DIR%\OVERLAY_EXPERIMENTAL_SYSTEM.FLS
|
||||
|
||||
REM IMGUI.
|
||||
IF EXIST %CDS_DIR%\IMGUI.FLS ( DEL /F /S /Q %CDS_DIR%\IMGUI.FLS )
|
||||
where "%cd%\ImGui\:*.cpp" > %CDS_DIR%\IMGUI.FLS
|
||||
where "%cd%\ImGui\backends\:imgui_impl_dx*.cpp" >> %CDS_DIR%\IMGUI.FLS
|
||||
where "%cd%\ImGui\backends\:imgui_impl_win32.cpp" >> %CDS_DIR%\IMGUI.FLS
|
||||
where "%cd%\ImGui\backends\:imgui_impl_vulkan.cpp" >> %CDS_DIR%\IMGUI.FLS
|
||||
where "%cd%\ImGui\backends\:imgui_impl_opengl3.cpp" >> %CDS_DIR%\IMGUI.FLS
|
||||
where "%cd%\ImGui\backends\:imgui_win_shader_blobs.cpp" >> %CDS_DIR%\IMGUI.FLS
|
||||
|
||||
REM DETOURS.
|
||||
IF EXIST %CDS_DIR%\DETOURS.FLS ( DEL /F /S /Q %CDS_DIR%\DETOURS.FLS )
|
||||
where "%cd%\detours\:*.cpp" > %CDS_DIR%\DETOURS.FLS
|
||||
|
||||
REM rtlgenrandom.
|
||||
IF EXIST %CDS_DIR%\RTLGENRANDOM.FLS ( DEL /F /S /Q %CDS_DIR%\RTLGENRANDOM.FLS )
|
||||
where "%cd%\dll\:rtlgenrandom.c" > %CDS_DIR%\RTLGENRANDOM.FLS
|
||||
where "%cd%\dll\:rtlgenrandom.def" >> %CDS_DIR%\RTLGENRANDOM.FLS
|
||||
|
||||
REM CONTROLLER.
|
||||
IF EXIST %CDS_DIR%\CONTROLLER.FLS ( DEL /F /S /Q CONTROLLER.FLS )
|
||||
where "%cd%\controller\:gamepad.c" > %CDS_DIR%\CONTROLLER.FLS
|
||||
|
||||
REM sc_different_deps.
|
||||
IF EXIST %CDS_DIR%\SC_DIFFERENT_DEPS.FLS ( DEL /F /S /Q %CDS_DIR%\SC_DIFFERENT_DEPS.FLS )
|
||||
where "%cd%\dll\:flat.cpp" > %CDS_DIR%\SC_DIFFERENT_DEPS.FLS
|
||||
where "%cd%\dll\:dll.cpp" >> %CDS_DIR%\SC_DIFFERENT_DEPS.FLS
|
||||
|
||||
REM BASE DLL.
|
||||
IF EXIST %CDS_DIR%\DLL_MAIN_CPP.FLS ( DEL /F /S /Q %CDS_DIR%\DLL_MAIN_CPP.FLS )
|
||||
move %cd%\dll\flat.cpp %cd%\dll\flat.cpp.tmp
|
||||
move %cd%\dll\dll.cpp %cd%\dll\dll.cpp.tmp
|
||||
where "%cd%\dll\:*.cpp" > %CDS_DIR%\DLL_MAIN_CPP.FLS
|
||||
move %cd%\dll\flat.cpp.tmp %cd%\dll\flat.cpp
|
||||
move %cd%\dll\dll.cpp.tmp %cd%\dll\dll.cpp
|
||||
where "%cd%\dll\:*.cc" >> %CDS_DIR%\DLL_MAIN_CPP.FLS
|
||||
|
||||
REM SteamClient.
|
||||
IF EXIST %CDS_DIR%\STEAMCLIENT.FLS ( DEL /F /S /Q %CDS_DIR%\STEAMCLIENT.FLS )
|
||||
where "%cd%\:steamclient.cpp" > %CDS_DIR%\STEAMCLIENT.FLS
|
||||
|
||||
REM steamclient_loader.
|
||||
IF EXIST %CDS_DIR%\STEAMCLIENT_LOADER.FLS ( DEL /F /S /Q %CDS_DIR%\STEAMCLIENT_LOADER.FLS )
|
||||
where "%cd%\steamclient_loader\:*.cpp" > %CDS_DIR%\STEAMCLIENT_LOADER.FLS
|
||||
|
||||
REM lobby_connect.
|
||||
IF EXIST %CDS_DIR%\LOBBY_CONNECT.FLS ( DEL /F /S /Q %CDS_DIR%\LOBBY_CONNECT.FLS )
|
||||
where "%cd%\:lobby_connect.cpp" > %CDS_DIR%\LOBBY_CONNECT.FLS
|
||||
|
||||
REM generate_interfaces_file.
|
||||
IF EXIST %CDS_DIR%\GENERATE_INTERFACES_FILE.FLS ( DEL /F /S /Q %CDS_DIR%\GENERATE_INTERFACES_FILE.FLS )
|
||||
where "%cd%\:generate_interfaces_file.cpp" > %CDS_DIR%\GENERATE_INTERFACES_FILE.FLS
|
||||
|
||||
REM
|
||||
REM Build and link cmd script files.
|
||||
REM
|
||||
|
||||
REM protobuf.
|
||||
IF EXIST %CDS_DIR%\PROTOBUF_X86.BLD ( DEL /F /S /Q %CDS_DIR%\PROTOBUF_X86.BLD )
|
||||
IF EXIST %CDS_DIR%\PROTOBUF_X86.LKS ( DEL /F /S /Q %CDS_DIR%\PROTOBUF_X86.LKS )
|
||||
type %CDS_DIR%\PROTOBUF_X86.ICD > %CDS_DIR%\PROTOBUF_X86.BLD
|
||||
type %CDS_DIR%\PROTOBUF_X86.BLD > %CDS_DIR%\PROTOBUF_X86.LKS
|
||||
type %CDS_DIR%\PROTOBUF_X86.OS >> %CDS_DIR%\PROTOBUF_X86.LKS
|
||||
|
||||
IF EXIST %CDS_DIR%\PROTOBUF_X64.BLD ( DEL /F /S /Q %CDS_DIR%\PROTOBUF_X64.BLD )
|
||||
IF EXIST %CDS_DIR%\PROTOBUF_X64.LKS ( DEL /F /S /Q %CDS_DIR%\PROTOBUF_X64.LKS )
|
||||
type %CDS_DIR%\PROTOBUF_X64.ICD > %CDS_DIR%\PROTOBUF_X64.BLD
|
||||
type %CDS_DIR%\PROTOBUF_X64.BLD > %CDS_DIR%\PROTOBUF_X64.LKS
|
||||
type %CDS_DIR%\PROTOBUF_X64.OS >> %CDS_DIR%\PROTOBUF_X64.LKS
|
||||
|
||||
REM rtlgenrandom.
|
||||
IF EXIST %CDS_DIR%\RTLGENRANDOM.BLD ( DEL /F /S /Q %CDS_DIR%\RTLGENRANDOM.BLD )
|
||||
type %CDS_DIR%\RTLGENRANDOM.FLS > %CDS_DIR%\RTLGENRANDOM.BLD
|
||||
|
||||
REM SC_DEPS
|
||||
IF EXIST %CDS_DIR%\SC_DEPS.BLD ( DEL /F /S /Q %CDS_DIR%\SC_DEPS.BLD )
|
||||
type %CDS_DIR%\NORMAL_ARGS.ARG > %CDS_DIR%\SC_DEPS.BLD
|
||||
type %CDS_DIR%\EXPERIMENTAL.ARG >> %CDS_DIR%\SC_DEPS.BLD
|
||||
type %CDS_DIR%\OVERLAY_EXPERIMENTAL.ICD >> %CDS_DIR%\SC_DEPS.BLD
|
||||
type %CDS_DIR%\IMGUI.ICD >> %CDS_DIR%\SC_DEPS.BLD
|
||||
type %CDS_DIR%\DLL_MAIN_CPP.FLS >> %CDS_DIR%\SC_DEPS.BLD
|
||||
type %CDS_DIR%\OVERLAY_EXPERIMENTAL.FLS >> %CDS_DIR%\SC_DEPS.BLD
|
||||
|
||||
REM DEPS
|
||||
IF EXIST %CDS_DIR%\DEPS.BLD ( DEL /F /S /Q %CDS_DIR%\DEPS.BLD )
|
||||
type %CDS_DIR%\DETOURS.FLS >> %CDS_DIR%\DEPS.BLD
|
||||
type %CDS_DIR%\CONTROLLER.FLS >> %CDS_DIR%\DEPS.BLD
|
||||
type %CDS_DIR%\IMGUI.FLS >> %CDS_DIR%\DEPS.BLD
|
||||
type %CDS_DIR%\OVERLAY_EXPERIMENTAL_SYSTEM.FLS >> %CDS_DIR%\DEPS.BLD
|
||||
|
||||
REM all_deps.
|
||||
IF EXIST %CDS_DIR%\ALL_DEPS.BLD ( DEL /F /S /Q %CDS_DIR%\ALL_DEPS.BLD )
|
||||
type %CDS_DIR%\NORMAL_ARGS.ARG > %CDS_DIR%\ALL_DEPS.BLD
|
||||
type %CDS_DIR%\OVERLAY_EXPERIMENTAL.ICD >> %CDS_DIR%\ALL_DEPS.BLD
|
||||
type %CDS_DIR%\IMGUI.ICD >> %CDS_DIR%\ALL_DEPS.BLD
|
||||
type %CDS_DIR%\DETOURS.FLS >> %CDS_DIR%\ALL_DEPS.BLD
|
||||
type %CDS_DIR%\CONTROLLER.FLS >> %CDS_DIR%\ALL_DEPS.BLD
|
||||
type %CDS_DIR%\IMGUI.FLS >> %CDS_DIR%\ALL_DEPS.BLD
|
||||
type %CDS_DIR%\OVERLAY_EXPERIMENTAL_SYSTEM.FLS >> %CDS_DIR%\ALL_DEPS.BLD
|
||||
|
||||
REM BASE DLL.
|
||||
IF EXIST %CDS_DIR%\DLL_MAIN_CPP.BLD ( DEL /F /S /Q %CDS_DIR%\DLL_MAIN_CPP.BLD )
|
||||
IF EXIST %CDS_DIR%\DLL_MAIN_CPP.LKS ( DEL /F /S /Q %CDS_DIR%\DLL_MAIN_CPP.LKS )
|
||||
type %CDS_DIR%\NORMAL_ARGS.ARG > %CDS_DIR%\DLL_MAIN_CPP.BLD
|
||||
type %CDS_DIR%\DLL_MAIN_CPP.FLS >> %CDS_DIR%\DLL_MAIN_CPP.BLD
|
||||
type %CDS_DIR%\SC_DIFFERENT_DEPS.FLS >> %CDS_DIR%\DLL_MAIN_CPP.BLD
|
||||
type %CDS_DIR%\NORMAL_ARGS.ARG > %CDS_DIR%\DLL_MAIN_CPP.LKS
|
||||
type %CDS_DIR%\DLL_MAIN_CPP.OS >> %CDS_DIR%\DLL_MAIN_CPP.LKS
|
||||
|
||||
REM EXPERIMENTAL.
|
||||
IF EXIST %CDS_DIR%\EXPERIMENTAL.BLD ( DEL /F /S /Q %CDS_DIR%\EXPERIMENTAL.BLD )
|
||||
IF EXIST %CDS_DIR%\EXPERIMENTAL.LKS ( DEL /F /S /Q %CDS_DIR%\EXPERIMENTAL.LKS )
|
||||
|
||||
REM Note the order and repeats. cl will complain if this gets messed up.
|
||||
REM OLD SCRIPT.
|
||||
REM type NORMAL_ARGS.ARG > EXPERIMENTAL.BLD
|
||||
REM type EXPERIMENTAL.ARG >> EXPERIMENTAL.BLD
|
||||
REM type EXPERIMENTAL.ICD >> EXPERIMENTAL.BLD
|
||||
REM type DLL_MAIN_CPP.FLS >> EXPERIMENTAL.BLD
|
||||
REM type SC_DIFFERENT_DEPS.FLS >> EXPERIMENTAL.BLD
|
||||
REM type OVERLAY_EXPERIMENTAL.FLS >> EXPERIMENTAL.BLD
|
||||
REM type OVERLAY_EXPERIMENTAL_SYSTEM.FLS >> EXPERIMENTAL.BLD
|
||||
REM type DETOURS.FLS >> EXPERIMENTAL.BLD
|
||||
REM type CONTROLLER.FLS >> EXPERIMENTAL.BLD
|
||||
REM type IMGUI.FLS >> EXPERIMENTAL.BLD
|
||||
REM type NORMAL_ARGS.ARG > EXPERIMENTAL.LKS
|
||||
REM type EXPERIMENTAL.ARG >> EXPERIMENTAL.LKS
|
||||
REM type EXPERIMENTAL.ICD >> EXPERIMENTAL.LKS
|
||||
REM type DLL_MAIN_CPP.OS >> EXPERIMENTAL.LKS
|
||||
REM type EXPERIMENTAL.OS >> EXPERIMENTAL.LKS
|
||||
REM NEW Combined experimental && experimental_steamclient SCRIPT.
|
||||
type %CDS_DIR%\NORMAL_ARGS.ARG > %CDS_DIR%\EXPERIMENTAL.BLD
|
||||
type %CDS_DIR%\EXPERIMENTAL.ARG >> %CDS_DIR%\EXPERIMENTAL.BLD
|
||||
type %CDS_DIR%\OVERLAY_EXPERIMENTAL.ICD >> %CDS_DIR%\EXPERIMENTAL.BLD
|
||||
type %CDS_DIR%\IMGUI.ICD >> %CDS_DIR%\EXPERIMENTAL.BLD
|
||||
type %CDS_DIR%\SC_DIFFERENT_DEPS.FLS >> %CDS_DIR%\EXPERIMENTAL.BLD
|
||||
|
||||
type %CDS_DIR%\NORMAL_ARGS.ARG > %CDS_DIR%\EXPERIMENTAL.LKS
|
||||
type %CDS_DIR%\EXPERIMENTAL.ARG >> %CDS_DIR%\EXPERIMENTAL.LKS
|
||||
type %CDS_DIR%\OVERLAY_EXPERIMENTAL.ICD >> %CDS_DIR%\EXPERIMENTAL.LKS
|
||||
type %CDS_DIR%\IMGUI.ICD >> %CDS_DIR%\EXPERIMENTAL.LKS
|
||||
type %CDS_DIR%\DLL_MAIN_CPP.OS >> %CDS_DIR%\EXPERIMENTAL.LKS
|
||||
type %CDS_DIR%\EXPERIMENTAL.OS >> %CDS_DIR%\EXPERIMENTAL.LKS
|
||||
|
||||
REM SteamClient.
|
||||
IF EXIST %CDS_DIR%\STEAMCLIENT.BLD ( DEL /F /S /Q %CDS_DIR%\STEAMCLIENT.BLD )
|
||||
type %CDS_DIR%\NORMAL_ARGS.ARG > %CDS_DIR%\STEAMCLIENT.BLD
|
||||
type %CDS_DIR%\EXPERIMENTAL.ARG >> %CDS_DIR%\STEAMCLIENT.BLD
|
||||
type %CDS_DIR%\OVERLAY_EXPERIMENTAL.ICD >> %CDS_DIR%\STEAMCLIENT.BLD
|
||||
type %CDS_DIR%\IMGUI.ICD >> %CDS_DIR%\STEAMCLIENT.BLD
|
||||
type %CDS_DIR%\STEAMCLIENT.FLS >> %CDS_DIR%\STEAMCLIENT.BLD
|
||||
|
||||
REM EXPERIMENTAL_STEAMCLIENT.
|
||||
IF EXIST %CDS_DIR%\EXPERIMENTAL_STEAMCLIENT.BLD ( DEL /F /S /Q %CDS_DIR%\EXPERIMENTAL_STEAMCLIENT.BLD )
|
||||
IF EXIST %CDS_DIR%\EXPERIMENTAL_STEAMCLIENT.LKS ( DEL /F /S /Q %CDS_DIR%\EXPERIMENTAL_STEAMCLIENT.LKS )
|
||||
|
||||
REM Note the order and repeats. cl will complain if this gets messed up.
|
||||
|
||||
|
||||
|
||||
|
||||
REM FULL
|
||||
type %CDS_DIR%\NORMAL_ARGS.ARG > %CDS_DIR%\EXPERIMENTAL_STEAMCLIENT.LKS
|
||||
type %CDS_DIR%\EXPERIMENTAL.ARG >> %CDS_DIR%\EXPERIMENTAL_STEAMCLIENT.LKS
|
||||
type %CDS_DIR%\EXPERIMENTAL_STEAMCLIENT.ARG >> %CDS_DIR%\EXPERIMENTAL_STEAMCLIENT.LKS
|
||||
type %CDS_DIR%\SC_DIFFERENT_DEPS.FLS >> %CDS_DIR%\EXPERIMENTAL_STEAMCLIENT.LKS
|
||||
type %CDS_DIR%\DLL_MAIN_CPP.OS >> %CDS_DIR%\EXPERIMENTAL_STEAMCLIENT.LKS
|
||||
type %CDS_DIR%\EXPERIMENTAL.OS >> %CDS_DIR%\EXPERIMENTAL_STEAMCLIENT.LKS
|
||||
|
||||
REM steamclient_loader.
|
||||
IF EXIST %CDS_DIR%\STEAMCLIENT_LOADER.BLD ( DEL /F /S /Q %CDS_DIR%\STEAMCLIENT_LOADER.BLD )
|
||||
IF EXIST %CDS_DIR%\STEAMCLIENT_LOADER.LKS ( DEL /F /S /Q %CDS_DIR%\STEAMCLIENT_LOADER.LKS )
|
||||
|
||||
type %CDS_DIR%\NORMAL_ARGS.ARG > %CDS_DIR%\STEAMCLIENT_LOADER.BLD
|
||||
type %CDS_DIR%\STEAMCLIENT_LOADER.FLS >> %CDS_DIR%\STEAMCLIENT_LOADER.BLD
|
||||
|
||||
type %CDS_DIR%\NORMAL_ARGS.ARG > %CDS_DIR%\STEAMCLIENT_LOADER.LKS
|
||||
type %CDS_DIR%\STEAMCLIENT_LOADER.OS >> %CDS_DIR%\STEAMCLIENT_LOADER.LKS
|
||||
|
||||
REM lobby_connect.
|
||||
IF EXIST %CDS_DIR%\LOBBY_CONNECT.BLD ( DEL /F /S /Q %CDS_DIR%\LOBBY_CONNECT.BLD )
|
||||
IF EXIST %CDS_DIR%\LOBBY_CONNECT.LKS ( DEL /F /S /Q %CDS_DIR%\LOBBY_CONNECT.LKS )
|
||||
type %CDS_DIR%\LOBBY_CONNECT.ARG > %CDS_DIR%\LOBBY_CONNECT.BLD
|
||||
type %CDS_DIR%\NORMAL_ARGS.ARG >> %CDS_DIR%\LOBBY_CONNECT.BLD
|
||||
type %CDS_DIR%\LOBBY_CONNECT.FLS >> %CDS_DIR%\LOBBY_CONNECT.BLD
|
||||
type %CDS_DIR%\DLL_MAIN_CPP.FLS >> %CDS_DIR%\LOBBY_CONNECT.BLD
|
||||
type %CDS_DIR%\SC_DIFFERENT_DEPS.FLS >> %CDS_DIR%\LOBBY_CONNECT.BLD
|
||||
|
||||
type %CDS_DIR%\LOBBY_CONNECT.ARG > %CDS_DIR%\LOBBY_CONNECT.LKS
|
||||
type %CDS_DIR%\NORMAL_ARGS.ARG >> %CDS_DIR%\LOBBY_CONNECT.LKS
|
||||
type %CDS_DIR%\DLL_MAIN_CPP.OS >> %CDS_DIR%\LOBBY_CONNECT.LKS
|
||||
type %CDS_DIR%\LOBBY_CONNECT.OS >> %CDS_DIR%\LOBBY_CONNECT.LKS
|
||||
|
||||
REM GENERATE_INTERFACES_FILE
|
||||
IF EXIST %CDS_DIR%\GENERATE_INTERFACES_FILE.BLD ( DEL /F /S /Q %CDS_DIR%\GENERATE_INTERFACES_FILE.BLD )
|
||||
IF EXIST %CDS_DIR%\GENERATE_INTERFACES_FILE.LKS ( DEL /F /S /Q %CDS_DIR%\GENERATE_INTERFACES_FILE.LKS )
|
||||
type %CDS_DIR%\NORMAL_ARGS.ARG >> %CDS_DIR%\GENERATE_INTERFACES_FILE.BLD
|
||||
type %CDS_DIR%\GENERATE_INTERFACES_FILE.FLS >> %CDS_DIR%\GENERATE_INTERFACES_FILE.BLD
|
||||
|
||||
type %CDS_DIR%\NORMAL_ARGS.ARG > %CDS_DIR%\GENERATE_INTERFACES_FILE.LKS
|
@ -1,132 +0,0 @@
|
||||
import os
|
||||
|
||||
def files_from_dir(dir, extension, filter=[]):
|
||||
out = []
|
||||
for f in os.listdir(dir):
|
||||
if f.endswith(extension) and f not in filter:
|
||||
out.append(os.path.join(dir, f))
|
||||
return out
|
||||
|
||||
def convert_to_obj(files, obj_dir):
|
||||
out = []
|
||||
for f in files:
|
||||
out.append(os.path.join(obj_dir, os.path.splitext(os.path.basename(f))[0] + ".obj"))
|
||||
return out
|
||||
|
||||
def cl_line_obj(arguments, out_dir):
|
||||
return "rmdir /S /Q {0}\nmkdir {0}\ncl /Fo:{0}/ /c {1}\n".format(out_dir, ' '.join(arguments))
|
||||
|
||||
def cl_line_link(arguments, linker_arguments):
|
||||
return "cl /LD {} /link {}\n".format(' '.join(arguments), ' '.join(linker_arguments))
|
||||
|
||||
def cl_line_exe(arguments, linker_arguments):
|
||||
return "cl {} /link {}\n".format(' '.join(arguments), ' '.join(linker_arguments))
|
||||
|
||||
jobs = 4
|
||||
normal_build_args = ["/EHsc", "/Ox", "/MP{}".format(jobs)]
|
||||
|
||||
includes = ["ImGui", "overlay_experimental"]
|
||||
includes_32 = list(map(lambda a: '/I{}'.format(a), ["%PROTOBUF_X86_DIRECTORY%\\include\\"] + includes))
|
||||
includes_64 = list(map(lambda a: '/I{}'.format(a), ["%PROTOBUF_X64_DIRECTORY%\\include\\"] + includes))
|
||||
|
||||
debug_build_args = []
|
||||
release_build_args = ["/DEMU_RELEASE_BUILD", "/DNDEBUG"]
|
||||
steamclient_build_args = ["/DSTEAMCLIENT_DLL"]
|
||||
lobby_connect_args = ["/DNO_DISK_WRITES", "/DLOBBY_CONNECT"]
|
||||
|
||||
experimental_build_args = ["/DEMU_EXPERIMENTAL_BUILD", "/DCONTROLLER_SUPPORT", "/DEMU_OVERLAY"]
|
||||
steamclient_experimental_build_args = experimental_build_args + steamclient_build_args
|
||||
|
||||
normal_linker_libs = ["Iphlpapi.lib", "Ws2_32.lib", "rtlgenrandom.lib", "Shell32.lib"]
|
||||
experimental_linker_libs = ["opengl32.lib", "Winmm.lib"] + normal_linker_libs
|
||||
linker_32 = ['"%PROTOBUF_X86_LIBRARY%"']
|
||||
linker_64 = ['"%PROTOBUF_X64_LIBRARY%"']
|
||||
|
||||
controller_deps = ["controller/gamepad.c"]
|
||||
imgui_deps = files_from_dir("ImGui", ".cpp") + ["ImGui/backends/imgui_impl_dx9.cpp", "ImGui/backends/imgui_impl_dx10.cpp", "ImGui/backends/imgui_impl_dx11.cpp", "ImGui/backends/imgui_impl_dx12.cpp", "ImGui/backends/imgui_impl_win32.cpp", "ImGui/backends/imgui_impl_vulkan.cpp", "ImGui/backends/imgui_impl_opengl3.cpp", "ImGui/backends/imgui_win_shader_blobs.cpp"]
|
||||
proto_deps = list(map(lambda a: a.replace(".proto", ".pb.cc"), files_from_dir("dll", ".proto")))
|
||||
all_deps = proto_deps + files_from_dir("detours", ".cpp") + controller_deps + imgui_deps + files_from_dir("overlay_experimental/System", ".cpp")
|
||||
|
||||
sc_different_deps = ["flat.cpp", "dll.cpp"]
|
||||
steam_deps = files_from_dir("dll", ".cpp", sc_different_deps)
|
||||
overlay_deps = files_from_dir("overlay_experimental", ".cpp") + files_from_dir("overlay_experimental/windows", ".cpp")
|
||||
experimental_steam_deps = steam_deps + overlay_deps
|
||||
sc_different_deps = list(map(lambda a: "dll/" + a, sc_different_deps))
|
||||
|
||||
regular_files = []
|
||||
|
||||
head = """@echo off
|
||||
cd /d "%~dp0"
|
||||
rmdir /S /Q release
|
||||
mkdir release
|
||||
mkdir release\experimental
|
||||
mkdir release\experimental_steamclient
|
||||
mkdir release\debug_experimental
|
||||
mkdir release\debug_experimental_steamclient
|
||||
mkdir release\lobby_connect
|
||||
call build_set_protobuf_directories.bat
|
||||
"""
|
||||
|
||||
head_32bit = """"%PROTOC_X86_EXE%" -I.\dll\ --cpp_out=.\dll\ .\dll\\net.proto
|
||||
call build_env_x86.bat
|
||||
cl dll/rtlgenrandom.c dll/rtlgenrandom.def
|
||||
"""
|
||||
|
||||
head_64bit = """"%PROTOC_X64_EXE%" -I.\dll\ --cpp_out=.\dll\ .\dll\\net.proto
|
||||
call build_env_x64.bat
|
||||
cl dll/rtlgenrandom.c dll/rtlgenrandom.def
|
||||
"""
|
||||
|
||||
footer = """
|
||||
copy Readme_release.txt release\Readme.txt
|
||||
xcopy /s files_example\* release\\
|
||||
copy Readme_experimental.txt release\experimental\Readme.txt
|
||||
copy Readme_debug.txt release\debug_experimental\Readme.txt
|
||||
copy steamclient_loader\ColdClientLoader.ini release\experimental_steamclient\\
|
||||
REM call build_win_lobby_connect.bat
|
||||
copy Readme_lobby_connect.txt release\lobby_connect\Readme.txt
|
||||
call build_win_find_interfaces.bat
|
||||
"""
|
||||
|
||||
out = head
|
||||
out += head_32bit
|
||||
|
||||
deps_folder = "deps"
|
||||
sc_deps_folder = "deps_sc"
|
||||
|
||||
def generate_common(include_arch, linker_arch, steam_api_name, steamclient_name):
|
||||
out = ""
|
||||
out += cl_line_obj(normal_build_args + release_build_args + include_arch + all_deps, deps_folder)
|
||||
out += cl_line_link(normal_build_args + release_build_args + include_arch + steam_deps + sc_different_deps + ["deps/net.pb.obj"] + linker_arch + normal_linker_libs, ["/debug:none", "/OUT:release\\{}".format(steam_api_name)])
|
||||
|
||||
debug_full_args = normal_build_args + debug_build_args + experimental_build_args + include_arch
|
||||
out += cl_line_obj(debug_full_args + experimental_steam_deps, sc_deps_folder)
|
||||
|
||||
debug_full_dll_args = debug_full_args + sc_different_deps + convert_to_obj(all_deps, deps_folder) + convert_to_obj(experimental_steam_deps, sc_deps_folder) + linker_arch + experimental_linker_libs
|
||||
out += cl_line_link(debug_full_dll_args, ["/OUT:release\debug_experimental\\{}".format(steam_api_name)])
|
||||
out += cl_line_link(steamclient_build_args + debug_full_dll_args, ["/OUT:release\debug_experimental_steamclient\\{}".format(steamclient_name)])
|
||||
|
||||
release_full_args = normal_build_args + release_build_args + experimental_build_args + include_arch
|
||||
out += cl_line_obj(release_full_args + experimental_steam_deps, sc_deps_folder)
|
||||
|
||||
release_full_dll_args = release_full_args + sc_different_deps + convert_to_obj(all_deps, deps_folder) + convert_to_obj(experimental_steam_deps, sc_deps_folder) + linker_arch + experimental_linker_libs
|
||||
out += cl_line_link(release_full_dll_args, ["/debug:none", "/OUT:release\experimental\\{}".format(steam_api_name)])
|
||||
out += cl_line_link(steamclient_build_args + release_full_dll_args, ["/debug:none", "/OUT:release\experimental_steamclient\\{}".format(steamclient_name)])
|
||||
out += cl_line_link(release_build_args + experimental_build_args + ["steamclient.cpp"] + normal_build_args, ["/debug:none", "/OUT:release\experimental\\{}".format(steamclient_name)])
|
||||
return out
|
||||
|
||||
out += generate_common(includes_32, linker_32, "steam_api.dll", "steamclient.dll")
|
||||
|
||||
out += cl_line_exe(files_from_dir("./", "lobby_connect.cpp") + files_from_dir("dll", "flat.cpp") + files_from_dir("dll", "dll.cpp") + lobby_connect_args + normal_build_args + release_build_args + includes_32 + proto_deps + steam_deps + normal_linker_libs + ["Comdlg32.lib", "user32.lib"], linker_32 + ["/debug:none", "/OUT:release\lobby_connect\lobby_connect.exe"])
|
||||
|
||||
out += cl_line_exe(files_from_dir("steamclient_loader", ".cpp") + ["advapi32.lib", "user32.lib"] + normal_build_args, ["/debug:none", "/OUT:release\experimental_steamclient\steamclient_loader.exe"])
|
||||
|
||||
out += head_64bit
|
||||
out += generate_common(includes_64, linker_64, "steam_api64.dll", "steamclient64.dll")
|
||||
|
||||
|
||||
out += footer
|
||||
|
||||
|
||||
with open("build_win_release_test.bat", "w") as f:
|
||||
f.write(out)
|
Loading…
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Reference in New Issue
Block a user