Update to sdk 1.46

This commit is contained in:
Mr_Goldberg
2019-07-28 09:02:09 -04:00
parent bb9c516775
commit 8723dad025
36 changed files with 2197 additions and 129 deletions

View File

@ -196,6 +196,8 @@ class ISteamParentalSettings;
class ISteamGameSearch;
class ISteamInput;
class ISteamParties;
class ISteamTV;
class ISteamRemotePlay;
//-----------------------------------------------------------------------------
// Purpose: Base values for callback identifiers, each callback must
@ -215,6 +217,7 @@ enum { k_iSteamUserStatsCallbacks = 1100 };
enum { k_iSteamNetworkingCallbacks = 1200 };
enum { k_iSteamNetworkingSocketsCallbacks = 1220 };
enum { k_iSteamNetworkingMessagesCallbacks = 1250 };
enum { k_iSteamNetworkingUtilsCallbacks = 1280 };
enum { k_iClientRemoteStorageCallbacks = 1300 };
enum { k_iClientDepotBuilderCallbacks = 1400 };
enum { k_iSteamGameServerItemsCallbacks = 1500 };
@ -257,6 +260,9 @@ enum { k_iClientShaderCallbacks = 5100 };
enum { k_iSteamGameSearchCallbacks = 5200 };
enum { k_iSteamPartiesCallbacks = 5300 };
enum { k_iClientPartiesCallbacks = 5400 };
enum { k_iSteamSTARCallbacks = 5500 };
enum { k_iClientSTARCallbacks = 5600 };
enum { k_iSteamRemotePlayCallbacks = 5700 };
// Macro used to define a type-safe accessor that will always return the version
// of the interface of the *header file* you are compiling with! We also bounce
@ -325,6 +331,7 @@ public:
ISteamHTMLSurface* SteamHTMLSurface() const { return m_pSteamHTMLSurface; }
ISteamInventory* SteamInventory() const { return m_pSteamInventory; }
ISteamVideo* SteamVideo() const { return m_pSteamVideo; }
ISteamTV* SteamTV() const { return m_pSteamTV; }
ISteamParentalSettings* SteamParentalSettings() const { return m_pSteamParentalSettings; }
ISteamInput* SteamInput() const { return m_pSteamInput; }
private:
@ -349,6 +356,7 @@ private:
ISteamHTMLSurface *m_pSteamHTMLSurface;
ISteamInventory *m_pSteamInventory;
ISteamVideo *m_pSteamVideo;
ISteamTV *m_pSteamTV;
ISteamParentalSettings *m_pSteamParentalSettings;
ISteamInput *m_pSteamInput;
};