mirror of
https://gitlab.com/Mr_Goldberg/goldberg_emulator
synced 2025-07-06 22:42:19 +08:00
Merge branch 'master' into overlay_h
This commit is contained in:
@ -278,6 +278,47 @@ Steam_Client::Steam_Client()
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}
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}
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{
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std::string dlc_config_path = Local_Storage::get_game_settings_path() + "leaderboards.txt";
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std::ifstream input( dlc_config_path );
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if (input.is_open()) {
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settings_client->setCreateUnknownLeaderboards(false);
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settings_server->setCreateUnknownLeaderboards(false);
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for( std::string line; getline( input, line ); ) {
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if (!line.empty() && line[line.length()-1] == '\n') {
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line.erase(line.length()-1);
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}
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if (!line.empty() && line[line.length()-1] == '\r') {
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line.erase(line.length()-1);
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}
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std::string leaderboard;
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unsigned int sort_method = 0;
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unsigned int display_type = 0;
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std::size_t deliminator = line.find("=");
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if (deliminator != 0 && deliminator != std::string::npos && deliminator != line.size()) {
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leaderboard = line.substr(0, deliminator);
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std::size_t deliminator2 = line.find("=", deliminator + 1);
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if (deliminator2 != std::string::npos && deliminator2 != line.size()) {
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sort_method = stol(line.substr(deliminator + 1, deliminator2));
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display_type = stol(line.substr(deliminator2 + 1));
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}
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}
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if (leaderboard.size() && sort_method <= k_ELeaderboardSortMethodDescending && display_type <= k_ELeaderboardDisplayTypeTimeMilliSeconds) {
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PRINT_DEBUG("Adding leaderboard: %s|%u|%u\n", leaderboard.c_str(), sort_method, display_type);
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settings_client->setLeaderboard(leaderboard, (ELeaderboardSortMethod)sort_method, (ELeaderboardDisplayType)display_type);
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settings_server->setLeaderboard(leaderboard, (ELeaderboardSortMethod)sort_method, (ELeaderboardDisplayType)display_type);
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} else {
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PRINT_DEBUG("Error adding leaderboard for: %s, are sort method %u or display type %u valid?\n", leaderboard.c_str(), sort_method, display_type);
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}
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}
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}
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}
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{
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std::string mod_path = Local_Storage::get_game_settings_path() + "mods";
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std::vector<std::string> paths = Local_Storage::get_filenames_path(mod_path);
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@ -383,6 +424,11 @@ void Steam_Client::serverShutdown()
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server_init = false;
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}
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void Steam_Client::clientShutdown()
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{
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user_logged_in = false;
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}
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void Steam_Client::setAppID(uint32 appid)
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{
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std::lock_guard<std::recursive_mutex> lock(global_mutex);
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