Add a common include file.

This commit is contained in:
Nemirtingas
2020-07-16 11:56:24 +02:00
parent 25ee1dfa52
commit fe9bbd1104
36 changed files with 236 additions and 250 deletions

View File

@ -17,13 +17,7 @@
#include "base.h"
#ifdef STEAM_WIN32
#include <windows.h>
#include <direct.h>
#define SystemFunction036 NTAPI SystemFunction036
#include <ntsecapi.h>
#undef SystemFunction036
#ifdef __WINDOWS__
static void
randombytes(char * const buf, const size_t size)
@ -46,11 +40,6 @@ std::string get_env_variable(std::string name)
#else
#include <sys/types.h>
#include <sys/stat.h>
#include <fcntl.h>
#include <unistd.h>
static int fd = -1;
static void randombytes(char *buf, size_t size)
@ -149,9 +138,19 @@ CSteamID generate_steam_id_lobby()
return CSteamID(generate_account_id(), k_unSteamUserDefaultInstance | k_EChatInstanceFlagLobby, k_EUniversePublic, k_EAccountTypeChat);
}
#ifndef STEAM_WIN32
#include <sys/types.h>
#include <dirent.h>
bool check_timedout(std::chrono::high_resolution_clock::time_point old, double timeout)
{
if (timeout == 0.0) return true;
std::chrono::high_resolution_clock::time_point now = std::chrono::high_resolution_clock::now();
if (std::chrono::duration_cast<std::chrono::duration<double>>(now - old).count() > timeout) {
return true;
}
return false;
}
#ifdef __LINUX__
std::string get_lib_path() {
std::string dir = "/proc/self/map_files";
DIR *dp;
@ -194,7 +193,7 @@ std::string get_lib_path() {
std::string get_full_lib_path()
{
std::string program_path;
#if defined(STEAM_WIN32)
#if defined(__WINDOWS__)
char DllPath[MAX_PATH] = {0};
GetModuleFileName((HINSTANCE)&__ImageBase, DllPath, _countof(DllPath));
program_path = DllPath;
@ -474,8 +473,7 @@ void Auth_Ticket_Manager::Callback(Common_Message *msg)
}
#ifdef EMU_EXPERIMENTAL_BUILD
#ifdef STEAM_WIN32
#include "../detours/detours.h"
#ifdef __WINDOWS__
struct ips_test {
uint32_t ip_from;
@ -596,13 +594,6 @@ inline bool file_exists (const std::string& name) {
return (stat (name.c_str(), &buffer) == 0);
}
#ifdef DETOURS_64BIT
#define DLL_NAME "steam_api64.dll"
#else
#define DLL_NAME "steam_api.dll"
#endif
HMODULE (WINAPI *Real_GetModuleHandleA)(LPCSTR lpModuleName) = GetModuleHandleA;
HMODULE WINAPI Mine_GetModuleHandleA(LPCSTR lpModuleName)
{
@ -648,12 +639,6 @@ static void load_dll()
}
}
#ifdef DETOURS_64BIT
#define LUMA_CEG_DLL_NAME "LumaCEG_Plugin_x64.dll"
#else
#define LUMA_CEG_DLL_NAME "LumaCEG_Plugin_x86.dll"
#endif
static void load_lumaCEG()
{
std::string path = get_full_program_path();
@ -700,7 +685,6 @@ bool crack_SteamAPI_Init()
return false;
}
#include <winhttp.h>
HINTERNET (WINAPI *Real_WinHttpConnect)(
IN HINTERNET hSession,