redpolline
38cbfb3be9
Fix renderer detection under Wine.
...
Use new timing checks to detect D3D being dependant on other APIs.
(Should work now regardless of platform, but GPU hardware detection may still be
needed...)
2025-02-12 09:35:27 -05:00
Mr_Goldberg
de6805dd8b
Update nemirtingas overlay to latest.
2022-08-21 03:43:24 -04:00
Mr_Goldberg
077e532bd2
Fix overlay getting stuck if stopped to quickly after being started.
2022-08-16 12:32:28 -04:00
Mr_Goldberg
04022c005f
Update nemirtingas overlay to latest.
2022-08-10 03:22:23 -04:00
Mr_Goldberg
7c419e0afe
Fix overlay crash in games that load then unload steam api dll.
2022-08-07 23:11:21 -04:00
Mr_Goldberg
c17fb0c931
Update Nemirtingas overlay to latest.
2022-08-05 02:06:42 -04:00
Nemirtingas
e100c89160
Remove some other headers that are in common_includes.h
2020-07-16 20:25:14 +02:00
Mr_Goldberg
db2a803cf7
A few improvements to the overlay merge request.
...
NO_OVERLAY define becomes EMU_OVERLAY which enables the overlay instead of disabling it.
disable_overlay.txt moved to steam_settings.
2020-01-19 12:55:14 -05:00
Nemirtingas
4d99b6affd
Fix race condition
...
Fix race condition when renderer was found and we were hooking a library func
2019-10-13 12:27:41 +02:00
Nemirtingas
1785ae6eaf
Moved every platform specific code to their own folder
2019-09-01 20:48:27 +02:00
Nemirtingas
c27ab3993c
Linux renderer detection
2019-09-01 20:47:10 +02:00
Nemirtingas
36e8966223
Cleanup again
2019-08-27 16:29:20 +02:00
Nemirtingas
44d583ee7d
Added class Renderer_Detector.
...
Hook_Manager now only manages hooks.
Renderer_Detector is used to detect the game's renderer. There will be 2 version of it. 1 for windows and 1 for Linux.
2019-08-27 15:38:07 +02:00