mirror of
https://gitlab.com/Mr_Goldberg/goldberg_emulator
synced 2025-05-23 21:57:40 +08:00
For consistency have the CI use the same build path as the end-user builds. Use where.exe from wine-10.0. CI's version is a stub. Use one that actually works, until the CI gets updated. Also, fix broken RtlGenRandom by importing ADVAPI32's GetUserNameW(), and calling GetModuleHandleW() / GetProcAddress() for SystemFunction032(). Instead of trying to use a fake import lib. Bonus: Can now use the host system's username as the default for the steam user name instead of "Noob". ("Noob" is still used as the fallback if this call fails, or the host system's username is invalid.)
47 lines
2.3 KiB
Batchfile
Executable File
47 lines
2.3 KiB
Batchfile
Executable File
@echo off
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cd /d "%~dp0"
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SET OLD_DIR=%cd%
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IF NOT "%1" == "" ( SET JOB_COUNT=%~1 )
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IF NOT DEFINED BUILT_ALL_DEPS ( call generate_all_deps.bat )
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IF EXIST build\release\lobby_connect\x86\*.* ( DEL /F /S /Q build\release\lobby_connect\x86\*.* )
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IF EXIST build\release\lobby_connect\x64\*.* ( DEL /F /S /Q build\release\lobby_connect\x64\*.* )
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IF EXIST release\lobby_connect\*.* ( DEL /F /S /Q release\lobby_connect\*.* )
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setlocal
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"%PROTOC_X86_EXE%" -I.\dll\ --cpp_out=.\dll\ .\dll\net.proto
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call build_env_x86.bat
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cd %OLD_DIR%\build\lobby_connect\release\x86
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cl /c @%CDS_DIR%\RELEASE.BLD @%CDS_DIR%\PROTOBUF_X86.BLD @%CDS_DIR%\LOBBY_CONNECT.BLD
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IF EXIST %CDS_DIR%\RELEASE_LOBBY_CONNECT_X86.LKS ( DEL /F /Q %CDS_DIR%\RELEASE_LOBBY_CONNECT_X86.LKS )
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where "*.obj" > %CDS_DIR%\RELEASE_LOBBY_CONNECT_X86.LKS
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echo /link /OUT:%OLD_DIR%\release\lobby_connect\lobby_connect_x32.exe >> %CDS_DIR%\RELEASE_LOBBY_CONNECT_X86.LKS
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echo /link /IMPLIB:%cd%\lobby_connect_x32.lib >> %CDS_DIR%\RELEASE_LOBBY_CONNECT_X86.LKS
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IF NOT EXIST %OLD_DIR%\CI_BUILD.TAG ( echo /link /PDB:%OLD_DIR%\release\lobby_connect\lobby_connect_x32.pdb >> %CDS_DIR%\RELEASE_LOBBY_CONNECT_X86.LKS )
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cl @%CDS_DIR%\RELEASE.LKS @%CDS_DIR%\PROTOBUF_X86.BLD @%CDS_DIR%\PROTOBUF_X86.LKS @%CDS_DIR%\LOBBY_CONNECT.LKS @%CDS_DIR%\RELEASE_LOBBY_CONNECT_X86.LKS
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cd %OLD_DIR%
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endlocal
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setlocal
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"%PROTOC_X86_EXE%" -I.\dll\ --cpp_out=.\dll\ .\dll\net.proto
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call build_env_x64.bat
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cd %OLD_DIR%\build\lobby_connect\release\x64
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cl /c @%CDS_DIR%\RELEASE.BLD @%CDS_DIR%\PROTOBUF_X64.BLD @%CDS_DIR%\LOBBY_CONNECT.BLD
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IF EXIST %CDS_DIR%\RELEASE_LOBBY_CONNECT_X64.LKS ( DEL /F /Q %CDS_DIR%\RELEASE_LOBBY_CONNECT_X64.LKS )
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where "*.obj" > %CDS_DIR%\RELEASE_LOBBY_CONNECT_X64.LKS
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echo /link /OUT:%OLD_DIR%\release\lobby_connect\lobby_connect_x64.exe >> %CDS_DIR%\RELEASE_LOBBY_CONNECT_X64.LKS
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echo /link /IMPLIB:%cd%\lobby_connect_x64.lib >> %CDS_DIR%\RELEASE_LOBBY_CONNECT_X64.LKS
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IF NOT EXIST %OLD_DIR%\CI_BUILD.TAG ( echo /link /PDB:%OLD_DIR%\release\lobby_connect\lobby_connect_x64.pdb >> %CDS_DIR%\RELEASE_LOBBY_CONNECT_X64.LKS )
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cl @%CDS_DIR%\RELEASE.LKS @%CDS_DIR%\PROTOBUF_X64.BLD @%CDS_DIR%\PROTOBUF_X64.LKS @%CDS_DIR%\LOBBY_CONNECT.LKS @%CDS_DIR%\RELEASE_LOBBY_CONNECT_X64.LKS
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cd %OLD_DIR%
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endlocal
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copy Readme_lobby_connect.txt release\lobby_connect\Readme.txt
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