goldberg_emulator/overlay_experimental
redpolline f3ac8485ed HACK: Wine DX10 and DX11 Detection.
Wine doesn't implement the NULL renderer, and tries to fallback to the
REFERENCE renderer. Which then also fails when we try to create a 1x1
DXGI_USAGE_RENDER_TARGET_OUTPUT swapchain.

Until Wine manages to get a NULL renderer working, just use the WARP
renderer instead. (Which Wine also doesn't implement and falls back to
the hardware renderer for, but at least it works properly.)
2025-02-12 09:35:26 -05:00
..
2025-02-12 09:35:23 -05:00