shader: Implement Int32 SUATOM/SURED

This commit is contained in:
ameerj
2021-04-23 17:47:54 -04:00
parent d621e96d0d
commit 7ecc6de56a
17 changed files with 733 additions and 6 deletions

View File

@ -1107,6 +1107,9 @@ void EmitContext::DefineTextures(const Info& info, u32& binding) {
}
++binding;
}
if (info.uses_atomic_image_u32) {
image_u32 = TypePointer(spv::StorageClass::Image, U32[1]);
}
}
void EmitContext::DefineImages(const Info& info, u32& binding) {