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This repository has been archived on
2024-05-02
. You can view files and clone it, but cannot push or open issues or pull requests.
yuzu
/
src
/
shader_recompiler
History
ameerj
0a0b0a73d8
glsl: Fix <32-bit SSBO writes
...
and more cleanup
2021-07-22 21:51:37 -04:00
..
backend
glsl: Fix <32-bit SSBO writes
2021-07-22 21:51:37 -04:00
frontend
shader: Fix loop safety to SSA pass
2021-07-22 21:51:35 -04:00
ir_opt
glsl: Fix ATOM and implement ATOMS
2021-07-22 21:51:37 -04:00
CMakeLists.txt
glsl: Rework variable allocator to allow for variable reuse
2021-07-22 21:51:37 -04:00
environment.h
shader: Implement D3D samplers
2021-07-22 21:51:28 -04:00
exception.h
shader/exception: Fix compilation errors on gcc
2021-07-22 21:51:34 -04:00
object_pool.h
shader: Address feedback + clang format
2021-07-22 21:51:26 -04:00
profile.h
glsl: skip gl_ViewportIndex write if device does not support it
2021-07-22 21:51:37 -04:00
program_header.h
shader_environment: Add shader_local_memory_crs_size to local memory size
2021-07-22 21:51:35 -04:00
shader_info.h
glsl: Track S32 atomics
2021-07-22 21:51:36 -04:00
stage.h
vk_pipeline_cache: Add pipeline cache
2021-07-22 21:51:24 -04:00