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This repository has been archived on
2024-05-02
. You can view files and clone it, but cannot push or open issues or pull requests.
Files
11f04f1022d0820a1fdba38221ecd38f19d86d9e
yuzu
/
src
/
shader_recompiler
/
backend
/
glsl
History
ameerj
11f04f1022
shader: Ignore global memory ops on devices lacking int64 support
2021-07-22 21:51:40 -04:00
..
emit_context.cpp
shader: Ignore global memory ops on devices lacking int64 support
2021-07-22 21:51:40 -04:00
emit_context.h
shader: GCC fmt 8.0.0 fixes
2021-07-22 21:51:40 -04:00
emit_glsl_atomic.cpp
glsl: Cleanup/Address feedback
2021-07-22 21:51:38 -04:00
emit_glsl_barriers.cpp
glsl: Implement barriers
2021-07-22 21:51:37 -04:00
emit_glsl_bitwise_conversion.cpp
glsl: Address Rodrigo's feedback
2021-07-22 21:51:38 -04:00
emit_glsl_composite.cpp
glsl: Cleanup/Address feedback
2021-07-22 21:51:38 -04:00
emit_glsl_context_get_set.cpp
shader: GCC fmt 8.0.0 fixes
2021-07-22 21:51:40 -04:00
emit_glsl_control_flow.cpp
glsl: Address Rodrigo's feedback
2021-07-22 21:51:38 -04:00
emit_glsl_convert.cpp
glsl: Minor cleanup
2021-07-22 21:51:38 -04:00
emit_glsl_floating_point.cpp
glsl: Address Rodrigo's feedback
2021-07-22 21:51:38 -04:00
emit_glsl_image.cpp
glsl: Add Shader_GLSL logging
2021-07-22 21:51:38 -04:00
emit_glsl_instructions.h
shader: Remove IAbs64
2021-07-22 21:51:39 -04:00
emit_glsl_integer.cpp
opengl: Implement LOP.CC
2021-07-22 21:51:39 -04:00
emit_glsl_logical.cpp
shader_recompiler: GCC fixes
2021-07-22 21:51:36 -04:00
emit_glsl_memory.cpp
shader: Ignore global memory ops on devices lacking int64 support
2021-07-22 21:51:40 -04:00
emit_glsl_not_implemented.cpp
shader: Move loop safety tests to code emission
2021-07-22 21:51:39 -04:00
emit_glsl_select.cpp
glsl: Address more feedback. Implement indexed texture reads
2021-07-22 21:51:38 -04:00
emit_glsl_shared_memory.cpp
glsl: Cleanup/Address feedback
2021-07-22 21:51:38 -04:00
emit_glsl_special.cpp
glsl: Add passthrough geometry shader support
2021-07-22 21:51:39 -04:00
emit_glsl_undefined.cpp
glsl: Reorganize backend code, remove unneeded [[maybe_unused]]
2021-07-22 21:51:37 -04:00
emit_glsl_warp.cpp
glsl: Conditionally use fine/coarse derivatives based on device support
2021-07-22 21:51:38 -04:00
emit_glsl.cpp
glsl: Fix shared and local memory declarations
2021-07-22 21:51:39 -04:00
emit_glsl.h
shader: Split profile and runtime info headers
2021-07-22 21:51:38 -04:00
var_alloc.cpp
glsl: Cleanup/Address feedback
2021-07-22 21:51:38 -04:00
var_alloc.h
glsl: Remove Signed Integer variables
2021-07-22 21:51:38 -04:00