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This repository has been archived on
2024-05-02
. You can view files and clone it, but cannot push or open issues or pull requests.
yuzu
/
src
/
shader_recompiler
History
vonchenplus
4908a07c20
Address format clang
2021-12-18 14:27:07 +08:00
..
backend
Remove spirv handle legacy related code
2021-12-18 14:08:50 +08:00
frontend
Address format clang
2021-12-18 14:27:07 +08:00
ir_opt
ShaderCache: Better fix for Shuffling gl_FragCoord
2021-11-16 22:11:33 +01:00
CMakeLists.txt
shader_recompiler: Rename backend emit_context files
2021-12-05 16:33:44 -05:00
environment.h
general: Add missing copyright notices
2021-12-05 16:18:53 -05:00
exception.h
exception: Make constructors explicit
2021-07-27 04:15:14 -04:00
host_translate_info.h
structured_control_flow: Conditionally invoke demote reorder pass
2021-08-30 11:46:24 -04:00
object_pool.h
general: Update style to clang-format-12
2021-09-24 15:52:05 -04:00
profile.h
glsl: Clamp shared mem size to GL_MAX_COMPUTE_SHARED_MEMORY_SIZE
2021-07-22 21:51:40 -04:00
program_header.h
shader: Rework varyings and implement passthrough geometry shaders
2021-07-22 21:51:39 -04:00
runtime_info.h
shader: Properly scale image reads and add GL SPIR-V support
2021-11-16 22:11:29 +01:00
shader_info.h
spirv: Implement rescaling patching
2021-11-16 22:11:28 +01:00
stage.h
shader: Unify shader stage types
2021-07-22 21:51:39 -04:00
varying_state.h
Implement convert legacy to generic
2021-11-19 22:53:58 +08:00