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yuzu
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This repository has been archived on
2024-05-02
. You can view files and clone it, but cannot push or open issues or pull requests.
Files
ce9b116cfe4fcd96df889ed8997c93c6cd2a502c
yuzu
/
src
/
shader_recompiler
/
frontend
/
maxwell
/
translate
/
impl
History
ameerj
ce9b116cfe
Implement PSET, refactor common comparison funcs
2021-07-22 21:51:23 -04:00
..
bitfield_extract.cpp
shader: Implement BFE
2021-07-22 21:51:22 -04:00
bitfield_insert.cpp
shader: Implement BFI
2021-07-22 21:51:22 -04:00
common_encoding.h
shader: FMUL, select, RRO, and MUFU fixes
2021-07-22 21:51:22 -04:00
common_funcs.cpp
Implement PSET, refactor common comparison funcs
2021-07-22 21:51:23 -04:00
common_funcs.h
Implement PSET, refactor common comparison funcs
2021-07-22 21:51:23 -04:00
exit.cpp
shader: Initial recompiler work
2021-07-22 21:51:21 -04:00
find_leading_one.cpp
shader: Implement FLO
2021-07-22 21:51:23 -04:00
floating_point_add.cpp
shader: FMUL, select, RRO, and MUFU fixes
2021-07-22 21:51:22 -04:00
floating_point_conversion_integer.cpp
shader: Rename, implement FADD.SAT and P2R (imm)
2021-07-22 21:51:22 -04:00
floating_point_fused_multiply_add.cpp
shader: Implement more of XMAD and FFMA32I and fix XMAD.CBCC
2021-07-22 21:51:22 -04:00
floating_point_multi_function.cpp
shader: FMUL, select, RRO, and MUFU fixes
2021-07-22 21:51:22 -04:00
floating_point_multiply.cpp
shader: Implement more of XMAD and FFMA32I and fix XMAD.CBCC
2021-07-22 21:51:22 -04:00
floating_point_range_reduction.cpp
shader: FMUL, select, RRO, and MUFU fixes
2021-07-22 21:51:22 -04:00
impl.cpp
shader: FMUL, select, RRO, and MUFU fixes
2021-07-22 21:51:22 -04:00
impl.h
Implement PSET, refactor common comparison funcs
2021-07-22 21:51:23 -04:00
integer_add.cpp
shader: Rename, implement FADD.SAT and P2R (imm)
2021-07-22 21:51:22 -04:00
integer_compare_and_set.cpp
Implement PSET, refactor common comparison funcs
2021-07-22 21:51:23 -04:00
integer_compare.cpp
Implement PSET, refactor common comparison funcs
2021-07-22 21:51:23 -04:00
integer_minimum_maximum.cpp
shader: Implement ISET, add common_funcs
2021-07-22 21:51:23 -04:00
integer_popcount.cpp
shader: Implement POPC
2021-07-22 21:51:22 -04:00
integer_scaled_add.cpp
shader: Simplify ISCADD
2021-07-22 21:51:22 -04:00
integer_set_predicate.cpp
Implement PSET, refactor common comparison funcs
2021-07-22 21:51:23 -04:00
integer_shift_left.cpp
shader: FMUL, select, RRO, and MUFU fixes
2021-07-22 21:51:22 -04:00
integer_shift_right.cpp
shader: Make IMNMX, SHR, SEL stylistically more consistent
2021-07-22 21:51:22 -04:00
integer_short_multiply_add.cpp
shader: Implement more of XMAD and FFMA32I and fix XMAD.CBCC
2021-07-22 21:51:22 -04:00
load_store_attribute.cpp
shader: Add pools and rename files
2021-07-22 21:51:21 -04:00
load_store_memory.cpp
shader: Add pools and rename files
2021-07-22 21:51:21 -04:00
move_predicate_to_register.cpp
shader: Rename, implement FADD.SAT and P2R (imm)
2021-07-22 21:51:22 -04:00
move_register.cpp
shader: Fix MOV(reg), add SHL variants and emit neg and abs instructions
2021-07-22 21:51:22 -04:00
move_special_register.cpp
shader: Initial instruction support
2021-07-22 21:51:21 -04:00
not_implemented.cpp
Implement PSET, refactor common comparison funcs
2021-07-22 21:51:23 -04:00
predicate_set.cpp
Implement PSET, refactor common comparison funcs
2021-07-22 21:51:23 -04:00
select_source_with_predicate.cpp
shader: Make IMNMX, SHR, SEL stylistically more consistent
2021-07-22 21:51:22 -04:00